[Opensim-dev] Renaming innerscene

Frisby, Adam adam at deepthink.com.au
Thu Nov 6 15:28:33 UTC 2008


I don't see any reason for the limits TBH.

We use doubles for every internal measurement of position. Our scope should be potentially +/- Double.Range

Adam

> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of Eugen Leitl
> Sent: Thursday, 6 November 2008 7:22 AM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Renaming innerscene
>
> On Thu, Nov 06, 2008 at 10:17:25AM -0500, Frisby, Adam wrote:
> >
> >    I actually have been thinking about border crossings a bit - the
> >    current border crossing code forces us to a square region of
> 256x256
> >    in dimension - I'd actually like to remove that constraint at some
> >    point in the future.
>
> Keeping it square and a size of power of two is smart, though.
> I would't drop that, even though efficiency is not visible at current
> (high) other overhead.
>
> >
> >
> >    I wouldn't mind seeing that being triggered by a module TBH.
>
> --
> Eugen* Leitl <a href="http://leitl.org">leitl</a> http://leitl.org
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