[Opensim-dev] More on asset portability

Diva Canto diva at metaverseink.com
Wed May 21 13:45:37 UTC 2008


Yey!!!
+100


Johan Berntsson wrote:
> Hi,
>
> Recently lulurun mailed about asset portability. Today I had a long 
> conversation with him, and I would like to restart the discussion from a 
> slightly different point of view.
>
> What lulurun wants to do is to disconnect the asset and inventory 
> servers from a particular grid, so that it is possible to login on 
> another grid and still have access to your avatar, belongings etc. There 
> are already two fields (asseturl and inventoryurl) in the user server 
> that can be used for this purpose. The problem is that not all avatar 
> information is contained in the Inventory server. The user server 
> contains "wearables" data (list of UUID's). Now, the question is why 
> this information supplied by the user server. Wouldn't it be more 
> natural to have it in the Inventory Server?
>
> If we clarified the roles of the user and inventory servers, and kept 
> all asset information in the inventory server, then it would be much 
> easier to use external inventory/asset servers. This means that we want 
> to move the AvatarAppearance API from the User server to the 
> InventoryServer. The logic would be changed so that the default 
> inventory and asset servers are used unless the asseturl and 
> inventoryurl are defined. That is, the grid would continue to use its 
> own asset and inventory servers unless you supply more information.
>
> We plan to do work in this area soon, and welcome any feedback and 
> comment you have.
>
> Cheers,
> joha1
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>
>   




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