[Opensim-dev] More on asset portability
Diva Canto
diva at metaverseink.com
Wed May 21 13:45:37 UTC 2008
Yey!!!
+100
Johan Berntsson wrote:
> Hi,
>
> Recently lulurun mailed about asset portability. Today I had a long
> conversation with him, and I would like to restart the discussion from a
> slightly different point of view.
>
> What lulurun wants to do is to disconnect the asset and inventory
> servers from a particular grid, so that it is possible to login on
> another grid and still have access to your avatar, belongings etc. There
> are already two fields (asseturl and inventoryurl) in the user server
> that can be used for this purpose. The problem is that not all avatar
> information is contained in the Inventory server. The user server
> contains "wearables" data (list of UUID's). Now, the question is why
> this information supplied by the user server. Wouldn't it be more
> natural to have it in the Inventory Server?
>
> If we clarified the roles of the user and inventory servers, and kept
> all asset information in the inventory server, then it would be much
> easier to use external inventory/asset servers. This means that we want
> to move the AvatarAppearance API from the User server to the
> InventoryServer. The logic would be changed so that the default
> inventory and asset servers are used unless the asseturl and
> inventoryurl are defined. That is, the grid would continue to use its
> own asset and inventory servers unless you supply more information.
>
> We plan to do work in this area soon, and welcome any feedback and
> comment you have.
>
> Cheers,
> joha1
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>
>
More information about the Opensim-dev
mailing list