[Opensim-dev] what to use for serializing structures? LLSD? XmlSerializer? JSON?

Mo Hax imohax at gmail.com
Wed May 14 13:50:31 UTC 2008


On Wed, May 14, 2008 at 9:40 AM, Kyle Hamilton <aerowolf at gmail.com> wrote:


> I'm forced to remind everyone of something that they've all seemed to
> forget: increasing the amount of data to be transferred increases the
> number of packets that must be transmitted.  Increasing the number of
> packets transmitted increases the amount of work that the network must
> do.  Increasing the amount of data to be transferred also increases
> memory usage on the client and server -- as well as the amount of
> memory that must be used on each router and gateway in between.  (Why
> can't the designers of new systems be nice to the network operators
> for once, and not force them to non-trivial expansions of their
> network capacity?)


Which is why LLSD has the tersest possible binary format and a terser than
XML 'human readable format'. Again, I keep coming back to the 'why add
more?' and 'what is this going to specifically be used for?' question. That
would shape the discussion and decision in my book.

Respectfully,

Mo
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