[Opensim-dev] what to use for serializing structures? LLSD? XmlSerializer? JSON?

Mo Hax imohax at gmail.com
Wed May 14 13:46:17 UTC 2008


Thanks for this thread, Dirk,


For those who might actually want to read up on the differences before
weighing in, here are some URLs:

   - http://www.json.org
   - http://wiki.secondlife.com/wiki/LLSD
   - http://asn1.elibel.tm.fr

Hate to be the wet blanket, and I am still very early to the party, but
isn't the burden of 'proof' on JSON to show that adding yet another tech to
the OpenSim code base is worth it, no matter how simple and cool it is?

What is it going to be used for? Who's the customer? People coding
administrative front ends? Does this have any chance of growing into
something more, like a way to query or add serialized assets?

JSON seems obvious if this is just for administrative front end mashups.
Maybe we limit the scope to that and make it JSON.

LLSD would be my pick for asset serialization and such since it is more
largely compatible with LL and the working group and includes three forms,
xml, binary, and 'human readable', which I think is the one you are
comparing JSON with.

I suppose nothing wrong with having right tool for the job, and little
mashes up better than JSON. But overall I prefer using what we have whenever
we can (spoken like a true newbie reading hundreds of lines a day to catch
up).
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