[Opensim-dev] LSL test suite ideas
Melanie
melanie at t-data.com
Mon Jun 30 20:54:46 UTC 2008
+1. Much needed!
Melanie
krtaylor wrote:
> I have been putting together a few ideas on how to include more tests
> for LSL. I am thinking of putting together a set of scripts that would
> systematically test all the script functionality that is currently
> implemented. I would start slow with a few functions and grow over time,
> hopefully with others contributions as well. I was thinking I would
> divide the functionality up into logical groups so that it wouldn't be
> too huge and would allow a developer to beat on a specific area if desired.
>
> I know we have used the Kan-Ed scripts in the past but as far as I can
> tell, the Kan-Ed scripts are no more - the Kansas Board of Regents
> closed down the URL for some reason. We could probably piece together
> most of it, but that is not really what I had in mind. The Kan-Ed
> scripts were good for showing a large set worked in world, but I am
> thinking more systematic coverage and reporting. The Kan-Ed scripts
> still required interpretation by someone in world as to whether they
> were working properly or not.
>
> I have had some irc discussions and I think the best approach for now is
> to have a set of scripts that are checked in and exist in inventory that
> can be run in world and would report the success or failure of the
> functions tested. Maybe this report could be pushed out to a webpage for
> on-line status of the current state of the LSL. This would be a
> supplemental help to me as I have been manually testing and updating
> the function list and status for several months now. Additionally, it
> would be nice for putting a load on the script engine for scalability
> and performance testing. There are a few helper os functions that may
> need to be implemented, but the core of what would be tested would be
> done via LSL.
>
> Comments?
>
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