[Opensim-dev] LSL test suite ideas

Melanie melanie at t-data.com
Mon Jun 30 20:54:46 UTC 2008


+1. Much needed!

Melanie


krtaylor wrote:
> I have been putting together a few ideas on how to include more tests 
> for LSL. I am thinking of putting together a set of scripts that would 
> systematically test all the script functionality that is currently 
> implemented. I would start slow with a few functions and grow over time, 
> hopefully with others contributions as well. I was thinking I would 
> divide the functionality up into logical groups so that it wouldn't be 
> too huge and would allow a developer to beat on a specific area if desired.
> 
> I know we have used the Kan-Ed scripts in the past but as far as I can 
> tell, the Kan-Ed scripts are no more - the Kansas Board of Regents 
> closed down the URL for some reason. We could probably piece together 
> most of it, but that is not really what I had in mind. The Kan-Ed 
> scripts were good for showing a large set worked in world, but I am 
> thinking more systematic coverage and reporting. The Kan-Ed scripts 
> still required interpretation by someone in world as to whether they 
> were working properly or not.
> 
> I have had some irc discussions and I think the best approach for now is 
> to have a set of scripts that are checked in and exist in inventory that 
> can be run in world and would report the success or failure of the 
> functions tested. Maybe this report could be pushed out to a webpage for 
> on-line status of the current state of the LSL. This would be a 
> supplemental  help to me as I  have been manually testing and updating 
> the function list and status for several months now.  Additionally, it 
> would be nice for putting a load on the script engine for scalability 
> and performance testing. There are a few helper os functions that may 
> need to be implemented, but the core of what would be tested would be 
> done via LSL.
> 
> Comments?
> 



More information about the Opensim-dev mailing list