[Opensim-dev] Module/Plugin Loading
Sean Dague
sean at dague.net
Thu Jun 26 11:52:56 UTC 2008
On Thu, Jun 26, 2008 at 06:33:32PM +0900, Ryan McDougall wrote:
>
> On Wed, 2008-06-25 at 18:25 +0900, Ryan McDougall wrote:
> > On Tue, 2008-06-24 at 09:09 -0400, Sean Dague wrote:
> > > On Tue, Jun 24, 2008 at 05:53:41PM +0900, Ryan McDougall wrote:
> >
> > > > What do you think?
> > >
> > > The loader approach looks very good. +1 in moving forward on that.
> > >
> > > Something to think about down the road is that Addins have online
> > > repository support built in. It would be great to have that reasonably
> > > integrated with OpenSim so that we could move some modules out of the
> > > core and into online repositories.
> > >
> > > -Sean
> > >
> >
> > I've opened a bug for my work, and attached a preliminary patch for
> > discussion: http://opensimulator.org/mantis/view.php?id=1591
> >
> > It can be committed because it compiles and doesn't appear to break
> > anything. However its far from done. Next step is to have it actually
> > replace existing ad-hoc calls.
> >
> > Cheers,
>
> I have updated the bug with a new patch.
>
> This one replaces grid and region Mono.Addins loading with my own. None
> of the other loaders are touched.
>
> It compiles and runs in my limited testing in grid mode.
Looks good. I flagged it as patch ready for trunk in mantis. Hopefully
it will go in today.
-Sean
--
__________________________________________________________________
Sean Dague Mid-Hudson Valley
sean at dague dot net Linux Users Group
http://dague.net http://mhvlug.org
There is no silver bullet. Plus, werewolves make better neighbors
than zombies, and they tend to keep the vampire population down.
__________________________________________________________________
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