[Opensim-dev] LSL2CS compiler [WAS: Critical Plugin Check]
Melanie
melanie at t-data.com
Mon Jun 23 10:34:59 UTC 2008
Yes. I'm aware of all those... happy to see a fix coming up
Melanie
Mike Mazur wrote:
> Hi,
>
> On Mon, 23 Jun 2008 10:56:16 +0100
> Melanie <melanie at t-data.com> wrote:
>
>> I'm very happy to hear this, as it will finally allow us to make LSL
>> truly compatible. As a matter of fact, double, int and string are
>> overridden only because of missing implicit casts. If the casts can
>> be generated as explicit casts on base types at parser level, we may
>> revert those to base types again.
>>
>> There is one difficulty, in that double->string casts in LSL always
>> return a #.000000 formatted number, and many scripts depend on that.
>
> Hm I did do some of this already. Have a look at [1].
>
> Of course the compiler will be able to deal with some other tricky
> details, such as [2] and [3].
>
> Mike
>
>
> [1] http://opensimulator.org/mantis/view.php?id=1451
> [2] http://opensimulator.org/mantis/view.php?id=1465
> [3] http://opensimulator.org/mantis/view.php?id=1339
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