[Opensim-dev] Security on Opensim

Frisby, Adam adam at deepthink.com.au
Sun Jun 22 01:10:04 UTC 2008


IMO, the simply best solution to this is to change some default settings
that make more sense in an internet environment.

 

I'd say those default settings should be:

-          No outside build

-          No outside script

 

The two of them would kill griefing outright, and simply make more sense
- afterall, webservers don't let you upload code onto them when you
browse a site.

 

Regards,

 

Adam

 

From: opensim-dev-bounces at lists.berlios.de
[mailto:opensim-dev-bounces at lists.berlios.de] On Behalf Of Rohan Peters
Sent: Saturday, 21 June 2008 4:57 PM
To: opensim-dev at lists.berlios.de
Subject: Re: [Opensim-dev] Security on Opensim

 

Parriotic Nigras or PN gave me an awfull lot of trouble on SL, I was an
Estate Manager for 4 sims, and when they attacked, they attacked hard,
and from what I can remember used object spamming and made the sim crash
via physics attacks, is there a way open sim can have a failsafe built
into the simulators that after x ammout of objects say 1000 have been
created in a very short period of time say 2 seconds, by the same user,
the sim wont accept objects for a shot time, maby 30 - 1 min, to give
estate owners or people with powers time to respond with out having the
sim go down on them

 

 

From: opensim-dev-bounces at lists.berlios.de
[mailto:opensim-dev-bounces at lists.berlios.de] On Behalf Of Cityworld
Sent: Sunday, June 22, 2008 2:24 AM
To: OPENSIM DEV
Subject: [Opensim-dev] Security on Opensim

 

Since a few days the Griefers called Patriotic Nigras started to attack
Opensim Grids

Osgrid is now attacked a few Days with bad attacks and we have no
function to ban a user or either kick a user gridwide, so i thought
about a method to ban a user from any console where the consoles server
is allowed to have gridwide admin status

 

look on my demonstration pic, that would work fine to kick a user or ban
a user gridwide:

 

http://xionx.de/bannuser.jpg

an admin enters on a granted console the command, then the command runs
through the gridserver and in the main database it will be checked if
that consoles server is allowed to kick or ban users gridwide.

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