[Opensim-dev] Critical Plugin Check

Kyle Hamilton aerowolf at gmail.com
Wed Jun 18 19:04:03 UTC 2008


LSL: Linden Scripting Language
EBNF: Extended Backus-Naur Form

To my understanding, I think it should be "ABNF" -- Augmented
Backus-Naur Form -- and its definition would be in RFC2234 (available
from rfc-editor.org).  It has historically been used in defining the
Internet protocol standards.

I don't know of any definition of LSL in ABNF.

-Kyle H

On Wed, Jun 18, 2008 at 11:32 AM, Lc <lcc1967 at gmail.com> wrote:
> just for my culture:, what is a LSL EBNF file ?
>
> thx
>
> On Wed, Jun 18, 2008 at 8:04 PM, Stefan Andersson <stefan at tribalmedia.se>
> wrote:
>>
>> If anybody wants to do a little project in computer science,
>>
>> creating a lexer/tokenizer  from an LSL EBNF file, then something that
>> creates a .NET CodeDom from those tokens
>>
>> would be a worthy cause.
>>
>> Provided, of course, mono is feature-complete on codedoms.
>>
>> Best regards,
>> Stefan Andersson
>> Tribal Media AB
>>
>> Join the 3d web revolution : http://tribalnet.se/
>>
>>
>>
>>
>> ________________________________
>> > Date: Wed, 18 Jun 2008 14:37:56 +0100
>> > From: jjustincc at googlemail.com
>> > To: opensim-dev at lists.berlios.de
>> > Subject: Re: [Opensim-dev] Critical Plugin Check
>> >
>> > Lc wrote:
>> > > to rebounce on your thread, i'm currently studying a command called
>> > > osGetServerLib() that will return all the modules availible on a given
>> > > server.
>> > >
>> > > The scripter could call it and parse the result in order to determine
>> > > if the needed module is availible and take the appropriate actions.
>> > >
>> > > i just start working at this project and if someone is working on
>> > > something like that, just email me...
>> >
>> > Yes, I think this kind of function will be needed in the future. You
>> > might want to keep track of the work that Tedd, Melanie and others are
>> > doing with the scripting engine architecture (as outlined in Tedd's
>> > earlier e-mail) in relation to this. Specifically I'm thinking that in
>> > the future, certain os scripting functions might only be present if
>> > certain modules are present (at the moment this isn't really possible
>> > with the lsl -> c# conversation approach).
>> >
>> > --
>> > justincc
>> > Justin Clark-Casey
>> > http://justincc.wordpress.com
>> > _______________________________________________
>> > Opensim-dev mailing list
>> > Opensim-dev at lists.berlios.de
>> > https://lists.berlios.de/mailman/listinfo/opensim-dev
>>
>>
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>
>
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