[Opensim-dev] A proposed groups architecture

Dahlia Trimble dahliatrimble at gmail.com
Wed Jul 2 23:47:03 UTC 2008


Agreed... I'm always frustrated with the groups in sl. Chat/notice delivery
is terribly unreliable and the permissions are always the subject of
frustration for a lot of people, provided their comments make it through the
group chat! Perhaps there is some basic plumbing or initial functionality
that can be added, but given the current problems with the LL implementation
and some of the objectives and efforts of groups like the AWG, I would
suggest we try to get more of a big picture perspective of what groups could
be before implementing anything that requires a lot of work and may be
difficult to change once added. On the other hand, could a simple interim
solution be added which can be easily (for end users) replaced?

I like the idea that permission groups and chat/notice groups could be
seperate implementations. I've always had trouble juggling groups to stay
within the 25 group limit and several times I've avoided situations that
requiired joining a group for permissions if I needed to sacrifice a more
social group.

On Wed, Jul 2, 2008 at 4:21 PM, James Stallings II <
james.stallings at gmail.com> wrote:

> Hey guys - dont forget that group-scopes apply to objects too, in ways
> quite similar to land.
>
> IMHO this is work the original designers at LL really didn't think through
> very well, or at least see through to consistent implementation. It bears
> considerable resemblance to something done as an afterthought.
>
> In any case, we may/may not have an opportunity to do better; your
> thoughts?
>
> Cheers
> James
>
>
>
>
> On Wed, Jul 2, 2008 at 4:55 PM, Melanie <melanie at t-data.com> wrote:
>
>> Hi,
>>
>> Kyle Hamilton wrote:
>> > That's "trying to create a complex mechanism to support a simple
>> > idea."  Plus, there's absolutely no reason why chat should be routed
>> > through remote regions (why should I open my communications to a
>> > potentially-hostile region operator when I have no encryption between
>> > group members and no key management?)
>> >
>> > -1.
>>
>> Please show me where the rough idea that was discussed has descended
>> even to the depth that would be required to mention implementation
>> details like security?
>>
>> As everything in OpenSim, this concept tries to address a real need
>> in a way that allows most options. No one said that region operators
>> should not be able to confine chat to their regions, or choose to
>> not allow nonlocal groups to be used on the grid. Ultimately, it is
>> all under control of each region.
>>
>> There are two very valid concerns to be addressed:
>>
>> - group communication should be extensible across grid boundaries,
>> if desired by both grid operators
>> - groups should be usable as permission vessels within a grid
>>
>> Since you -1'd it, I suppose you can present a concept that
>> addresses those in a manner acceptable to you?
>>
>> Melanie
>>
>> _______________________________________________
>> Opensim-dev mailing list
>> Opensim-dev at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>
>
>
>
> --
> ===================================
> The wind
> scours the earth for prayers
> The night obscures them
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-dev/attachments/20080702/3fdf3ac7/attachment-0001.html>


More information about the Opensim-dev mailing list