[Opensim-dev] Avatar Question.

Teravus Ovares teravus at gmail.com
Sun Jan 27 00:52:59 UTC 2008


hehe
I was thinking about that(ODE + BULLET) myself as it's possible to use
both..     however..   given the work one single physics plugin
requires..     I decided to shelf it for a far later date :D
-Teravus




On 1/26/08, dan miller <danbmil99 at yahoo.com> wrote:
>
> I would look into the collision library.  ODE can be compiled for either
> OPCODE or GIMPACT.  Originally I used to compile with GIMPACT (probably
> including the windows binary), but since the 0.9 release it seems like
> OPCODE is getting more support and testing; GIMPACT is looking like legacy
> code.  It's quite possible they react differently to the heightfield
> collision calls.
>
> -danx0r
>
> ps I've heard rumors about an ODE/Bullet integration, using ODE for
> dynamics
> and Bullet for collision.  Not sure what advantages that might offer.
>
>
> --- Teravus Ovares <teravus at gmail.com> wrote:
>
> > Does anyone have a Linux that isn't Debian or Ubuntu, and is running
> > ODE, and *doesn't* have bent knees?
> >
> > Because the pattern seems to be morphing from just Debian to all
> Linuxes.
> >
> > Let me know if the data supports this theory in your experience, so I
> > can make appropriate changes
> >
> > Best Regards
> >
> > Teravus
> > _______________________________________________
> > Opensim-dev mailing list
> > Opensim-dev at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-dev
> >
>
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