[Opensim-dev] another little can of worms: attachments :-)

dan miller danbmil99 at yahoo.com
Thu Jan 3 09:07:15 UTC 2008


> saved into backups, etc... (and not sure how they should interact with the
> ODE & all - I think they should not)

Aren't attachments sometimes the main part of a body?  There's some way to
fold up the avatar's skeleton and use attachments to create the major shape.
 That sort of avatar should still interact physically with walls and other
physical prims.




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