[Opensim-dev] An Open Letter to Open Source and OpenSim Communities
Hurliman, John
john.hurliman at intel.com
Wed Dec 10 17:50:41 UTC 2008
Sean,
You posted a link to a viewer written in a Windows-only in-browser technology, a viewer written in an ActiveX control, and a Python viewer that interfaces with C# code. I'm a huge fan of the latter project and have been following it eagerly, but it's a different discussion when you are talking about building the Firefox of virtual worlds.
John
> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of Sean Dague
> Sent: Wednesday, December 10, 2008 4:32 AM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] An Open Letter to Open Source and OpenSim
> Communities
>
> Ryan McDougall wrote:
>> We will begin this new process in January and continuing until
>> February of 2009, with a feasibility study. That process will
>> conclude with a proposed road-map as a result, what will be able to
>> take us through
>> 2009 and beyond. The process will begin internally with RealXtend, in
>> order to solidify a unifying core set of principles, but very soon
>> move outward to include a call for proposals and comments from all of you.
>> With a clear road-map and a successful consultation process, we are
>> confident that we will birth an cross platform Open Source community
>> that will be at the forefront of the 3D Virtual World revolution.
>>
>> We invite you to give your feedback by visiting the RealXtend
>> website, trying out our software out, signing up for our mailing
>> lists, or joining us on IRC.
> On the client front, it is probably worth noting that there are 3 BSD
> clean room open source clients out there now. It might behoove you to
> work with one or more of those teams instead of starting another new
> one: http://www.adamfrisby.com/blog/2008/12/the-state-of-open-viewers-
> december-08/
>
> -Sean
>
> --
> Sean Dague / Neas Bade
> sdague at gmail.com
> http://dague.net
>
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