[Opensim-dev] SL RAW imported flipped

Justin Clark-Casey jjustincc at googlemail.com
Thu Dec 4 12:46:29 UTC 2008


Stefan Andersson wrote:
> I was thinking about supplying a 'terrain flip y' command.

:)  +1, sounds like a good solution - I imagine that shouldn't be too hard to do either (though I haven't personally 
dipped that far into the terrain code).

> 
> Best regards,
> Stefan Andersson
> Tribal Media AB
>  
> Join the 3d web revolution : http://tribalnet.se/
>  
> 
> 
> 
> 
>  > Date: Thu, 4 Dec 2008 11:52:29 +0000
>  > From: jjustincc at googlemail.com
>  > To: opensim-dev at lists.berlios.de
>  > Subject: Re: [Opensim-dev] SL RAW imported flipped
>  >
>  > Stefan Andersson wrote:
>  > > Yes, I would imagine we would have a problem if we have saved
>  > > opensim-raws differently from sl-raws.
>  > >
>  > > If that is a problem I think we should introduce a 'sl' terrain type,
>  > > that is a 'raw' but that imports and exports 'correctly'.
>  >
>  > Perhaps we could apply the patch and instead provide a script to 
> convert the old 'flipped' terrain maps to the
>  > 'unflipped' SL compatible format?
>  >
>  > >
>  > > Best regards,
>  > > Stefan Andersson
>  > > Tribal Media AB
>  > >
>  > > Join the 3d web revolution : http://tribalnet.se/
>  > >
>  > >
>  > >
>  > >
>  > >
>  > >
>  > > 
> ------------------------------------------------------------------------
>  > >
>  > > Date: Wed, 3 Dec 2008 13:17:54 +0100
>  > > From: lcc1967 at gmail.com
>  > > To: opensim-dev at lists.berlios.de
>  > > Subject: Re: [Opensim-dev] SL RAW imported flipped
>  > >
>  > > if my memory served me well, we got a discution about correcting or 
> not
>  > > the issue.
>  > > I tought it was something related to the already downloaded map.
>  > >
>  > > SM
>  > >
>  > >
>  > > On Wed, Dec 3, 2008 at 1:15 PM, Stefan Andersson 
> <stefan at tribalmedia.se
>  > > <mailto:stefan at tribalmedia.se>> wrote:
>  > >
>  > > I can confirm that
>  > >
>  > > http://opensimulator.org/mantis/view.php?id=2315
>  > >
>  > > is still very much in effect - an exported SL terrain imports
>  > > flipped on the Y axis.
>  > >
>  > > There's a patch on this issue, and the issue is assigned to Adam,
>  > > but last note is from 10/10 so I'd imagine this has rotted.
>  > >
>  > > Best regards,
>  > > Stefan Andersson
>  > > Tribal Media AB
>  > >
>  > >
>  > > _______________________________________________
>  > > Opensim-dev mailing list
>  > > Opensim-dev at lists.berlios.de <mailto:Opensim-dev at lists.berlios.de>
>  > > https://lists.berlios.de/mailman/listinfo/opensim-dev
>  > >
>  > >
>  > >
>  > > 
> ------------------------------------------------------------------------
>  > >
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>  >
>  >
>  > --
>  > justincc
>  > Justin Clark-Casey
>  > http://justincc.wordpress.com
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-- 
justincc
Justin Clark-Casey
http://justincc.wordpress.com



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