[Opensim-dev] Viewer license issues
Nebadon Izumi
nebadon2025 at gmail.com
Fri Aug 29 17:06:11 UTC 2008
yea it appears to be a dead project at this point, i dont think they have
had much luck attracting anyone to the project, i think if you look at the
project history the bulk of the work has been done by 2 or 3 people. If i
recall to i remember hearing there was some sort of issues getting ogre
working on all platforms succesfully, maybe someone can correct me if i am
incorrect about that.
Neb
On Fri, Aug 29, 2008 at 8:15 AM, Dickson, Mike (ISS Software) <
mike.dickson at hp.com> wrote:
> So, a related question, does anyone know what's up with the BSD licensed
> open viewer? It looks like it's pretty much dead in the water at least
> based on activity?
>
> Mike
>
> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:
> opensim-dev-bounces at lists.berlios.de] On Behalf Of Frisby, Adam
> Sent: Friday, August 29, 2008 1:04 AM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Viewer license issues [was: Re: OpenSimulator
> 0.7 (was incorrectly 0.6) Roadmap]
>
> Unfortunately, the GPL isn't actually that simple.
>
> There is a whole bunch of clauses relating to things like linking with
> other software, and there's a large number of licenses which are
> incompatible with the GPL (We use several libraries under the Apache 2.0
> which are blocks for instance)
>
> If you want some information on the transcoding thing, please do a search
> about 6 months back, Sean wrote an excellent informative email on the topic.
>
> FYI - We have had legal advice on this from a number of lawyers now (I
> think the count is now 5 individual or teams of lawyers.) on this matter.
> The only way we can get around this is if Linden Lab provides some form of
> indemnification on the matter, or if a developer goes through a considerable
> 'waiting period' (6 months seems to be acceptable) before switching from the
> viewer to the server work.
>
> Adam
>
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