[Opensim-dev] Upcoming work on alternative client stack
Melanie
melanie at t-data.com
Mon Aug 18 01:33:23 UTC 2008
Hi,
specific types, as we have now. What is it you don't like about what
we have now? With the framework we have to work with (C#) the
current implementation seems the best one we can get.
I have already shown in chat how unpackers lose efficiency with LL's
weird bitpacked data fields. This would show less performance, not
more. So I wonder what the point is?
Melanie
Mike Mazur wrote:
> Hi,
>
> On Mon, 18 Aug 2008 01:49:51 +0100
> Melanie <melanie at t-data.com> wrote:
>
>> if the packets are structs/arrays, be careful of boxing issues. You
>> would have no advantage from that if you have to eat the boxing
>> overhead instead.
>
> Hm, that's a good point. I guess since Packet is a descendant of
> object, no performance hit occurs.
>
> What would be a good way to get around this?
>
> Mike
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