[Opensim-dev] Upcoming work on alternative client stack

Melanie melanie at t-data.com
Mon Aug 18 01:33:23 UTC 2008


Hi,

specific types, as we have now. What is it you don't like about what 
we have now? With the framework we have to work with (C#) the 
current implementation seems the best one we can get.
I have already shown in chat how unpackers lose efficiency with LL's 
weird bitpacked data fields. This would show less performance, not 
more. So I wonder what the point is?

Melanie


Mike Mazur wrote:
> Hi,
> 
> On Mon, 18 Aug 2008 01:49:51 +0100
> Melanie <melanie at t-data.com> wrote:
> 
>> if the packets are structs/arrays, be careful of boxing issues. You 
>> would have no advantage from that if you have to eat the boxing 
>> overhead instead.
> 
> Hm, that's a good point. I guess since Packet is a descendant of
> object, no performance hit occurs.
> 
> What would be a good way to get around this?
> 
> Mike
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