[Opensim-dev] avatar system or similar

Charles Krinke cfk at pacbell.net
Thu Apr 10 20:45:32 UTC 2008


Dear Jani:

We would welcome patches to OpenSim of your work. The key is that the patches:

1) Apply without error.
2) Compile without error on Windows and Linux.
3) No side affects that break other functionality are reported shortly after the svn commit.

It generally helps that those that supply patches participate in overseeing the testing process for a day or so on the #opensim irc channel as thousands of sims are updated and deployed.

Charles

----- Original Message ----
From: Jani Pirkola <jpirkola at gmail.com>
To: diva at metaverseink.com; opensim-dev at lists.berlios.de
Sent: Thursday, April 10, 2008 12:54:56 PM
Subject: Re: [Opensim-dev] avatar system or similar


realXtend avatar system is still being built further, things are being added to it and bugs being fixed. realXtend server 0.2 is based on now quite old version of OpenSim and we are now merging the newest OpenSim to realXtend server. After the process we will have all the avatar system (as well as everything else) as patches to current OpenSim, of course some of those patches are not done in a way that they can be applied directly and I clearly see that some refactoring is needed before they can be taken into OpenSim. 

We will put patches to mantis for review as it seems to be the best way to get patches in. Hopefully after the process we will have the realXtend avatar system integrated into OpenSim.





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