[Opensim-dev] Revising the grid standards (Part II - Implementation details)

Dalien Talbot dalienta at gmail.com
Fri Nov 2 23:31:47 UTC 2007


On Nov 2, 2007 9:47 PM, Michael Wright <michaelwri22 at yahoo.co.uk> wrote:
> Yeah finding c# jabber/xmpp servers is a problem. There is one (that doesn't
> look that complete) but its in c#' 3.0 so not really usable by us at the
> moment. There are some c# xmpp client libraries (not completely sure the
> licenses) so I guess its most likely a case of writing our own servers from
> them. Or taking a java server and porting, which maybe the easiest thing.

FWIW... about http://www.ag-software.de/index.php?page=agsxmpp-sdk

Some time ago I did some prototyping to help someone - took around 5
hours to get a very rough XMPP-to-SL chat gateway prototype up and
running. (this lib being the server + libsl talking to the SL servers,
with the authentication being passed from XMPP into SL, and the
libsl's avatar manager handling the multiple inworld logins - needless
to say i tried just plaintext auth, which sucks). I did not test the
scalability of that construct - but the coding within the agsxmpp was
quite straightforward.

But: the license on the package is GPL, so I guess not very usable.

/d



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