[Opensim-dev] Towards 0.5, what's left?
Stefan Andersson
stefan at tribalmedia.se
Thu Dec 13 18:25:39 UTC 2007
Actually, that's what we want to move towards with doing the TextureEntry in xml... I'd say it's not that far away, after we substitute the TextureEntry with our own class that can supply an uri instead.
So, TextureEntry in 0.5, and uri in 0.6.
/Stefan
> Date: Thu, 13 Dec 2007 13:24:00 -0500> From: sean at dague.net> To: opensim-dev at lists.berlios.de> Subject: Re: [Opensim-dev] Towards 0.5, what's left?> > On Thu, Dec 13, 2007 at 04:50:57PM +0000, Justin Clark-Casey wrote:> > Even better, if the inventory and region servers also have public REST > > interfaces, if what the user wants to do is copy objects from one open > > grid to another, all they need to give the import function is a uri. Of > > course, this would mean that any content creators would need a business > > model which doesn't rely on restrictions on the copying of bits.> > Yeh, getting to REST in this area is a bit of the holy grail. I expect> it's a 0.6 thing.> > -Sean> > -- > __________________________________________________________________> > Sean Dague Mid-Hudson Valley> sean at dague dot net Linux Users Group> http://dague.net http://mhvlug.org> > There is no silver bullet. Plus, werewolves make better neighbors> than zombies, and they tend to keep the vampire population down.> __________________________________________________________________
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