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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0008845 | opensim | [MISC] Compiling / Building | public | 2021-01-03 02:26 | 2021-01-03 08:23 | ||||
Reporter | nikolsy | ||||||||
Assigned To | |||||||||
Priority | none | Severity | tweak | Reproducibility | always | ||||
Status | resolved | Resolution | open | ||||||
Platform | Operating System | Operating System Version | |||||||
Product Version | 0.9.1.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0008845: CompileLanguag No encontrado | ||||||||
Description | I can't find the options to customize the compilation. I have to use a script that has a mixture of C # language http://opensimulator.org/wiki/OSSL_Enabling_Functions [^] There are options on this page that I can't find in my files. I have looked at ossEnable.in OpenSim.ini where are it? how can i use another compilation language | ||||||||
Tags | C#, CompileLanguag | ||||||||
Git Revision or version number | |||||||||
Run Mode | Standalone (1 Region) | ||||||||
Physics Engine | BulletSim | ||||||||
Script Engine | XEngine | ||||||||
Environment | Unknown | ||||||||
Mono Version | None | ||||||||
Viewer | |||||||||
Attached Files | |||||||||
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(0037442) tampa (reporter) 2021-01-03 04:36 |
I don't think any of the other functions are still supported. MOD functions were removed I think and using other script engines via selector I think there is only the direct C# still in there and that's probably not working anymore. LSL extended with OSSL is really all you need anyways. |
(0037448) nikolsy (reporter) 2021-01-03 06:43 |
Hi tampa!, thanks for answering.. I need to be able to read files that are in folders external to OpenSim, although inside my computer. in this link you can see an example of a project with a similar concept. https://grimore.org/opensim/project_alexandria [^] |
(0037449) tampa (reporter) 2021-01-03 06:50 |
Think that or a similar system was proposed to be added to OpenSim a while ago, but ultimately something like this is a security nightmare. If that module still exists you can build it with OpenSim and use that, but implementing it directly into OpenSim is very unlikely. |
(0037450) nikolsy (reporter) 2021-01-03 06:58 |
you mean i have to download an older version of opensim? in that case, which version? Do you remember in which version the use of another language is allowed? At present, is there no way to use an alternative language? javascript, groovy ... etc |
(0037451) djphil (reporter) 2021-01-03 07:03 |
Just add this line AllowedCompilers = "lsl,cs" in the [XEngine] section of your Opensim.ini and the sync.lsl script written in C# will compile correctly. |
(0037452) nikolsy (reporter) 2021-01-03 08:11 edited on: 2021-01-03 08:12 |
Hi djphil! thanks for answering... I have gone to check and it works perfectly. also works with other languages? do you know if it has a limit ?, for example only works with javascript and C#. or allows others unfortunately C#, it's not my language |
(0037453) djphil (reporter) 2021-01-03 08:19 |
As far as I know, the following languages are still allowed: lsl, cs, vb I don't know if javascript (js) is still allowed ... I couldn't find the format for the books on the Grimore site/Alexandria Project. Do you have a book model? ? PS: There is a good chance that this project can only be done with LSL/OSSL. |
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Date Modified | Username | Field | Change |
2021-01-03 02:26 | nikolsy | New Issue | |
2021-01-03 02:29 | nikolsy | Tag Attached: y=188.5172 | |
2021-01-03 02:29 | nikolsy | Tag Attached: C# | |
2021-01-03 02:29 | nikolsy | Tag Attached: CompileLanguag | |
2021-01-03 02:29 | nikolsy | Tag Detached: y=188.5172 | |
2021-01-03 04:36 | tampa | Note Added: 0037442 | |
2021-01-03 06:43 | nikolsy | Note Added: 0037448 | |
2021-01-03 06:50 | tampa | Note Added: 0037449 | |
2021-01-03 06:58 | nikolsy | Note Added: 0037450 | |
2021-01-03 07:03 | djphil | Note Added: 0037451 | |
2021-01-03 08:11 | nikolsy | Note Added: 0037452 | |
2021-01-03 08:12 | nikolsy | Note Edited: 0037452 | View Revisions |
2021-01-03 08:19 | djphil | Note Added: 0037453 | |
2021-01-03 08:19 | nikolsy | Priority | urgent => none |
2021-01-03 08:19 | nikolsy | Status | new => confirmed |
2021-01-03 08:19 | nikolsy | Summary | CompileLanguag Not found => CompileLanguag No encontrado |
2021-01-03 08:19 | nikolsy | Steps to Reproduce Updated | View Revisions |
2021-01-03 08:23 | nikolsy | Status | confirmed => resolved |
2021-01-03 08:23 | nikolsy | Steps to Reproduce Updated | View Revisions |
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