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IDProjectCategoryView StatusDate SubmittedLast Update
0008833opensim[GRID] Hypergridpublic2020-12-12 09:512020-12-18 02:09
Assigned To 
PlatformAnyOperating SystemOperating System Version
Product Version 
Target VersionFixed in Version 
Summary0008833: Same Avatar can login multiple times in the same HG if it TPs to any other HG
DescriptionSame Avatar can login multiple times in the same HG after TPing to any other HG. HG does not seem to keep track of TPed users out of it.
Steps To ReproduceTP to any other HG and log in with the same user name.
TagsNo tags attached.
Git Revision or version number5bb21ff982
Run Mode Grid (Multiple Regions per Sim)
Physics EngineBulletSim
Script EngineXEngine
EnvironmentMono / Linux64
Mono Version6.x
Attached Files

- Relationships

-  Notes
UbitUmarov (administrator)
2020-12-12 09:52

Yes it is a current "feature"
Abaddon (reporter)
2020-12-13 04:17

Can it be disabled?
UbitUmarov (administrator)
2020-12-13 05:03

currently a grid loses track a avatar once he leaves it, so no
even blocking duplicate presences on same grid is relative recent.
Some assumed it was fine, even wanted, to have multiple instances of same avatar on same grid.
Abaddon (reporter)
2020-12-14 09:42

That would complex some things though, like IMs for example or group chatting. I suppose this would limit the use of Alts in some cases but I think it should be an option. A grid shouldn't loose track of an avtr though and should be able to monitor its presence periodically even out of the grid. That would also solve issues like outside of grid IMing. It would look more "right" this way.
tampa (reporter)
2020-12-14 09:52

That's easier said than done and a huge additional overhead to check for that. Also a shift in protocol most likely so compatibility issues galore not to mention grids going down etc. Also asking a lot of interconnection some may not even want for their grid.

It really is a case of hypergrid not being fully planned before implementation, much like a lot of other things. Fixing it now is a huge nightmare without even factoring in the humans.
Abaddon (reporter)
2020-12-18 02:09

OK, I can understand the implications behind this tampa but it is definitely not a future but rather a necessary design drawback

- Issue History
Date Modified Username Field Change
2020-12-12 09:51 Abaddon New Issue
2020-12-12 09:52 UbitUmarov Note Added: 0037357
2020-12-13 04:17 Abaddon Note Added: 0037363
2020-12-13 05:03 UbitUmarov Note Added: 0037364
2020-12-14 09:42 Abaddon Note Added: 0037383
2020-12-14 09:52 tampa Note Added: 0037384
2020-12-18 02:09 Abaddon Note Added: 0037394

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