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IDProjectCategoryView StatusDate SubmittedLast Update
0008727opensim[REGION] OpenSim Corepublic2020-07-10 12:452020-07-10 13:55
Reporteraiaustin 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformPCOSWindowsOS Version10
Product Versionmaster (dev code) 
Target Versionmaster (dev code)Fixed in Version 
Summary0008727: [EVENTQUEUE]: (Enqueue) No queue found for agent
DescriptionSeeing [EVENTQUEUE]: (Enqueue) No queue found for agent warning on two NPCs. This issue occurs only on ONE region in a multi-region OpenSim.exe instance. It occurs for both NPCs on that single region. Other regions in the same OpenSim.exe instance starting up without the warning message.

12:20:13 - [SCENE]: Adding new child scene presence Doctor Venus 08edf74e-2df3-4ca2-a7db-e643f32bbb85 to scene Space City at pos <229.2, 238.236, 21.5014>, tpflags: Default
12:20:13 - [SCENE PRESENCE]: Completing movement of Doctor Venus into region Space City in position <229.2, 238.236, 21.5014>
12:20:13 - [CompleteMovement]: end: 15ms
12:20:13 - [EVENTQUEUE]: (Enqueue) No queue found for agent 08edf74e-2df3-4ca2-a7db-e643f32bbb85 in region Space City

12:20:13 - [SCENE]: Adding new child scene presence Robert the_Robot f89f243a-719c-4054-8792-a9c4243aba87 to scene Space City at pos <223.094, 237.992, 21.552>, tpflags: Default
12:20:13 - [SCENE PRESENCE]: Completing movement of Robert the_Robot into region Space City in position <223.094, 237.992, 21.552>
12:20:13 - [CompleteMovement]: end: 16ms
12:20:14 - [EVENTQUEUE]: (Enqueue) No queue found for agent f89f243a-719c-4054-8792-a9c4243aba87 in region Space City
TagsNo tags attached.
Git Revision or version numberopensim-0.9.2.0 Dev 532 ebf5b69 (2020-07-10 19:14)
Run Mode Grid (Multiple Regions per Sim)
Physics EngineBulletSim
Script EngineYEngine
Environment.NET / Windows64
Mono VersionNone
ViewerN/A
Attached Files

- Relationships

-  Notes
(0036594)
tampa (reporter)
2020-07-10 13:49

Forgive the silly question, I don't use NPCs, is something broken with them as a consequence of that message? Is the message red? What is the expected behavior?
(0036595)
aiaustin (developer)
2020-07-10 13:55
edited on: 2020-07-10 14:01

I should have made that clear... the NPCs work fine. Messages are yellow warnings. The script that generates them from an appearance notecard just sits them down on a prim. I killed them to regenerate in case that was the issue, but in each generation I get the warning.

I actually don’t know what the message means to begin to resolve this or find why just these two give the warnings amongst the eight or so NPCs which work fine on other regions in the same OpenSim.exe instance and those are also generated with the same script.


- Issue History
Date Modified Username Field Change
2020-07-10 12:45 aiaustin New Issue
2020-07-10 13:49 tampa Note Added: 0036594
2020-07-10 13:55 aiaustin Note Added: 0036595
2020-07-10 13:58 aiaustin Note Edited: 0036595 View Revisions
2020-07-10 13:59 aiaustin Note Edited: 0036595 View Revisions
2020-07-10 14:01 aiaustin Note Edited: 0036595 View Revisions


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