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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0008711||opensim||[REGION] OpenSim Core||public||2020-06-07 06:33||2020-06-09 10:03|
|Assigned To|| |
|Product Version||master (dev code)|| |
|Target Version||master (dev code)||Fixed in Version|| |
|Summary||0008711: Inworld rezzed item which has an associated attachment location loses this when scripts folder is removed|
|Description||A box containing items to be given to an avatar that is placed in world has been mounted as a HUD (or given any attachment point besides the default left hand"). The box when a copy is taken by another avatar and subsequently worn or added correctly goes to the assigned attachment of HUD attachment point.|
BUT, after scripts the script folder is deleted and reestablished on an OpenSim restart the attachment point is lost and default once again to left hand.
The expected behaviour is that the object in world maintains its attachment point.
|Steps To Reproduce||Place an object in world and give it full permissions. Take this object into inventory and add it to an attachment point such as HUD Center. Place the object back in world. Any avatar can then take a copy, and wear or add it and it will attach to the given attachment point. This is okay over relogs and OpenSim restarts and updates so long as the script engines folder is kept.|
Now delete the script engines folder and allow OpenSim to restart and reestablish the folder and contents. Now take the object and note the assigned attachment point is lost and defaults again to left hand.
|Tags||No tags attached.|
|Git Revision or version number||opensim-0.9.2.0Dev-430-g775420c|
|Run Mode|| Grid (Multiple Regions per Sim)|
|Environment||.NET / Windows64|