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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0008458 | opensim | [REGION] OpenSim Core | public | 2019-01-18 19:49 | 2019-02-05 12:27 | ||||
Reporter | mewtwo0641 | ||||||||
Assigned To | mewtwo0641 | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | master (dev code) | |||||||
Summary | 0008458: Unlinking prims not working properly | ||||||||
Description | As of commit 950b605b429e95ffef8a184ff0218a9d36ab608a, unlinking of prims is not working properly. It is impossible to unlink selected child prims and when attempting to unlink a whole object it only unlinks one prim at a time and have to spam CTRL + SHIFT + L until every thing is eventually unlinked. This was tested on Singularity but I also see it on Firestorm; I have also noticed that Firestorm will refuse to enable the "Edit" option when right clicking the afflicted object(s). Reverting this commit as part of my tests makes unlink work properly again. | ||||||||
Steps To Reproduce | 1. Create a few prims (I used 4 prims for my test) 2. Link them all together 3. Try to unlink them all at once a. Only one prim will be unlinked at a time b. Multiple calls to unlink have to be made to eventually unlink every thing 4. Try to select a child prim and unlink it a. Child prim will not be able to be unlinked b. Root prim can be unlinked in a selection | ||||||||
Additional Information | Git Bisect Results: $ git bisect good 950b605b429e95ffef8a184ff0218a9d36ab608a is the first bad commit commit 950b605b429e95ffef8a184ff0218a9d36ab608a Author: UbitUmarov <ajlduarte@sapo.pt> Date: Sun Jan 6 20:10:43 2019 +0000 more changes on scenegraph etc :040000 040000 3b055304f8f0362ff532c81a62f2d2d0bc003778 9516e7ff55139164a0af33044124d63cc08153d3 M OpenSim | ||||||||
Tags | No tags attached. | ||||||||
Git Revision or version number | |||||||||
Run Mode | Grid (Multiple Regions per Sim) | ||||||||
Physics Engine | ubODE | ||||||||
Environment | .NET / Windows64 | ||||||||
Mono Version | None | ||||||||
Viewer | |||||||||
Attached Files | |||||||||
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(0033842) UbitUmarov (administrator) 2019-01-18 23:11 |
yeap my bad one changing fast prims and groups find code hope better now |
(0033843) mewtwo0641 (reporter) 2019-01-19 04:28 |
No worries, seems to be working good now. Thanks! |
(0034315) BillBlight (developer) 2019-02-05 12:27 |
Old Issues, closed, can be reopened if they still exist |
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Date Modified | Username | Field | Change |
2019-01-18 19:49 | mewtwo0641 | New Issue | |
2019-01-18 19:59 | mewtwo0641 | Description Updated | View Revisions |
2019-01-18 22:57 | mewtwo0641 | Description Updated | View Revisions |
2019-01-18 22:57 | mewtwo0641 | Additional Information Updated | View Revisions |
2019-01-18 23:11 | UbitUmarov | Note Added: 0033842 | |
2019-01-19 04:28 | mewtwo0641 | Note Added: 0033843 | |
2019-01-19 04:28 | mewtwo0641 | Status | new => resolved |
2019-01-19 04:28 | mewtwo0641 | Fixed in Version | => master (dev code) |
2019-01-19 04:28 | mewtwo0641 | Resolution | open => fixed |
2019-01-19 04:28 | mewtwo0641 | Assigned To | => mewtwo0641 |
2019-02-05 12:27 | BillBlight | Note Added: 0034315 | |
2019-02-05 12:27 | BillBlight | Status | resolved => closed |
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