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IDProjectCategoryView StatusDate SubmittedLast Update
0008304opensim[GRID] Asset Servicepublic2018-03-12 20:012018-03-12 20:01
Assigned To 
PlatformOSOS Version
Product Versionmaster (dev code) 
Target VersionFixed in Version 
Summary0008304: Random textures are getting stuck in request queue
DescriptionOn OpenSim 0.9 (Master revision) If I log in to an OpenSim instance with a clean viewer cache I have noticed that some textures seem to randomly get stuck in the request queue (As seen in the Texture Console, CTRL + SHIFT + 3) and they will either stop downloading completely or download will progress extremely slowly (Maybe 1% every 5 or 10 seconds). This results in the affected textures remaining gray or blurry for a long time. I have noticed a lot of times it seems to be materials textures doing this (Usually normal maps) and it will result in a very fuzzy and/or misaligned bump look; but sometimes standard textures (diffuse) will do it as well. The only thing I've found that seems to help is to relog, go to a different region and then come back, or just simply wait until it decides to completely load in which can take quite a while.

Attached to this mantis is an example of the issue occurring. As can be seen; there are not that many textures waiting to be downloaded, but all of them are stuck in this state while the rest of the scene seems to have loaded in properly.

I have verified that these aren't damaged images or even particularly large images (The ones stuck in this example are at max 256x256) and they do eventually load after a while, but it doesn't always get stuck on the same images either, it appears to be at random.

I have also tried OpenSim in various different configurations including standalone, grid, default settings, and a new database but nothing seems to help. Unsure if this is a viewer or OpenSim issue (or perhaps both?) but testing on an older version of OpenSim (0.8.x series) I don't see this issue. Used the same viewer in both cases (Singularity).
TagsNo tags attached.
Git Revision or version number
Run Mode Grid (Multiple Regions per Sim)
Physics EngineubODE
Environment.NET / Windows64
Mono VersionNone
Attached Filesjpg file icon texture queue.JPG [^] (74,449 bytes) 2018-03-12 20:01

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- Issue History
Date Modified Username Field Change
2018-03-12 20:01 mewtwo0641 New Issue
2018-03-12 20:01 mewtwo0641 File Added: texture queue.JPG

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