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IDProjectCategoryView StatusDate SubmittedLast Update
0008161opensim[REGION] Script Functionspublic2017-05-04 18:212017-05-27 14:42
Reportercarliwh 
Assigned ToUbitUmarov 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformwindowsOSwindows serverOS Version
Product Version0.9.0 
Target VersionFixed in Version 
Summary0008161: llList2Float() works differently in OSGrid and ( Metro or SL)
DescriptionI upgraded ny server ..and noticed failures which i traced to LLList2Float. llList2Float is producing a value of 0.0 in OSGrid but produces a float value in Metro and Second Life.

Program is given below:


Steps To Reproduce string m = "one, 2.2";
 default
{
    state_entry()
    {
       list t = llParseString2List(m,[","],[]);
       string zero = llList2String(t,0);
       float two = llList2Float(t,1);

       llOwnerSay( zero + " " + (string)two );

//Should report and does in SL and Metropolis
//: one 2.200000
//but reports
// one 0.000000
     
     // A temporary work around is:
     // float four = (float)llList2String(t,1);
     // llOwnerSay((string)four);
       
       
    }}


TagsNo tags attached.
Git Revision or version number
Run Mode Grid (1 Region per Sim)
Physics EngineBulletSim
Environment.NET / Windows64
Mono VersionNone
ViewerSingularity
Attached Files

- Relationships

-  Notes
(0031828)
UbitUmarov (administrator)
2017-05-04 18:23

yes.. that was already fixed on master
...
[18:22] Object: Script running
[18:22] Object: one 2.200000

- Issue History
Date Modified Username Field Change
2017-05-04 18:21 carliwh New Issue
2017-05-04 18:23 UbitUmarov Note Added: 0031828
2017-05-27 14:42 UbitUmarov Status new => resolved
2017-05-27 14:42 UbitUmarov Resolution open => fixed
2017-05-27 14:42 UbitUmarov Assigned To => UbitUmarov


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