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ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0008047 | opensim | [REGION] Script Functions | public | 2016-11-03 08:53 | 2019-08-13 10:37 | |||||
Reporter | djphil | |||||||||
Assigned To | ||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |||||
Status | new | Resolution | open | |||||||
Platform | PC | Operating System | Windows | Operating System Version | Seven | |||||
Product Version | master (dev code) | |||||||||
Target Version | Fixed in Version | |||||||||
Summary | 0008047: [SCRIPT FUNCTION REQUEST] osForceAttachToAvatarTemp | |||||||||
Description | Reading the 7960 mantis, i searched opensim wiki if we have the equivalent function llAttachToAvatarTemp in OSSL (without permission request) and I note that we do not have it. It would be nice to have: - osForceAttachToAvatarTemp - osForceAttachToAvatarFromInventoryTemp - osForceAttachToOtherAvatarFromInventoryTemp Tank you in advance. PS: Ty adding ubODE in the selection of physics engines :) | |||||||||
Tags | No tags attached. | |||||||||
Git Revision or version number | ||||||||||
Run Mode | Grid (Multiple Regions per Sim) | |||||||||
Physics Engine | ubODE | |||||||||
Script Engine | ||||||||||
Environment | Unknown | |||||||||
Mono Version | None | |||||||||
Viewer | Firestorm | |||||||||
Attached Files | ||||||||||
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(0031229) Mandarinka Tasty (reporter) 2016-11-03 22:38 |
Actual llAttachToAvatarTemp also works without any permission request. But to do that, you need to activate it in so called: Region Console, then it works for EO - Estate Owner and EM - Estate Manager without permission request. Certainly, please be aware of, that Region Console is not OpenSim console. |
(0031247) djphil (reporter) 2016-11-05 12:25 |
Currently with this example, i have a script error. default { touch_start(integer n) { llRequestPermissions( llDetectedKey(0), PERMISSION_ATTACH ); } run_time_permissions(integer p) { if(p & PERMISSION_ATTACH) { llAttachToAvatarTemp(ATTACH_LHAND); } else { llOwnerSay("Permission to attach denied"); } } on_rez(integer rez) { if (!llGetAttached()) { llResetScript(); } } } Error is: [12:16] System.Reflection.TargetInvocationException: Une exception a été levée par la cible d'un appel. ---> OpenSim.Region.ScriptEngine.Shared.ScriptException: MOD Runtime Error: llAttachToAvatarTemp: parameter type mismatch; expecting Int32, type(parm)=System.Int32 à OpenSim.Region.ScriptEngine.Shared.Api.MOD_Api.MODError(String msg) dans k:\OSGRID\opensim-0.9.0-727-ged06bfb\OpenSim\Region\ScriptEngine\Shared\Api\Implementation\MOD_Api.cs:ligne 103 à OpenSim.Region.ScriptEngine.Shared.Api.MOD_Api.ConvertFromLSL(Object lslparm, Type type, String fname) dans k:\OSGRID\opensim-0.9.0-727-ged06bfb\OpenSim\Region\ScriptEngine\Shared\Api\Implementation\MOD_Api.cs:ligne 451 à OpenSim.Region.ScriptEngine.Shared.Api.MOD_Api.modInvoke(String fname, Object[] parms) dans k:\OSGRID\opensim-0.9.0-727-ged06bfb\OpenSim\Region\ScriptEngine\Shared\Api\Implementation\MOD_Api.cs:ligne 322 à OpenSim.Region.ScriptEngine.Shared.Api.MOD_Api.modInvokeI(String fname, Object[] parms) dans k:\OSGRID\open PS: @Mandarinka Tasty > I do not understand (of course) how you allow this function. |
(0031248) UbitUmarov (administrator) 2016-11-05 13:16 |
that should work now on master. |
(0031252) Mandarinka Tasty (reporter) 2016-11-05 17:36 edited on: 2016-11-05 18:07 |
Hello djPhil :) Yes, I understand. Let me explain you, how I enable it in my environments. First at all, you need to make true value: AllowMODFunctions = true in both files: osslEnable.ini and OpenSim.ini in section XEngine. Next to make it run without permission request for EO and EM, you need to log in with Firestorm, or probably also other viewer, press ALT+R, to open: Region / Estate window and go to: Debug tab, then you notice button: Region Debug Console, press it, do not afraid, next you can type: help all and please read information there, you understand all :) To enable it: you need to type: set auto_grant_attach_perms true in this way, object owned by EO or EM temp_attaches itself without permission request. do you understand ? There is ( was) problem with ATTACH_LHAND or other value expressed as a string, to make it work, you need to replace ATTACH_LHAND with integer 5: llAttachToAvatarTemp(5); I have not tested today Ubit's fix yet, so probably it works with ATTACH_LHAND too, after his solution in his fix. By the way, trick with set auto_grant_attach_perms true | false does not want to work with regions running with SQL lite, that is not big problem for me, since SQL lite regions i use for my home pc experiments with code regions. But it pretty nice works with my grid regions based on MySQL. |
(0031257) djphil (reporter) 2016-11-06 06:29 edited on: 2016-11-06 07:14 |
@Mandarinka Tasty: Tank's, i see now (good to know your workaround). @UbitUmarov: I'll try to test as soon as possible, ty. OSSL function would be welcome because alot easier to use, no need to go through the debug mode of the viewer. I recall this initial request of this mantis, 3 new OSSL functions: - osForceAttachToAvatarTemp - osForceAttachToAvatarFromInventoryTemp - osForceAttachToOtherAvatarFromInventoryTemp |
(0031258) UbitUmarov (administrator) 2016-11-06 06:39 |
Ubit reads "..Forced.." and cowardly looks the other way :p |
(0031259) djphil (reporter) 2016-11-06 07:13 |
@Ubit: OSSL have some other "forced" functions ... - osForceAttachToAvatar - osForceAttachToAvatarFromInventory - osForceAttachToOtherAvatarFromInventory - osForceDetachFromAvatar - osForceOtherSit - osForceDropAttachment - osForceDropAttachmentAt To my knowledge, they do not cause problems |
(0031263) Mandarinka Tasty (reporter) 2016-11-06 14:40 edited on: 2016-11-06 14:54 |
In my opinion, functionality that exists in actual llAttachToAvatarTemp covers eventual usage of your request. I. When you use llAttachToAvatarTemp with set auto_grant_attach_perms true then it behaves like hypothetical osForceAttachToAvatarTemp. It attaches itself to other avatar too ! You can see it here: if (target.UUID != hostPart.ParentGroup.OwnerID) .... II. Object can be rezzed from inventory of other object and next you can use llAttachToAvatarTemp. So also it responds to analogous osForceAttachTo..FromInventory III. And because set auto_grant_attach_perms true can be turned on by EO, EM and generally everyone who has access to Region Debug Console, means God too. Then it works like Force functions running with ThreatLevel. Persons who use various sorts of osForceAttach... are rather, in 99,99%, people with access to Region Debug Console. Because those functions start from Level: High. In MySQL environments, when you activate set auto_grant_attach_perms true, appropriate value is stored, hence you can use it after region's restart too without activation. So in fact, you activate it only once. So in my opinion creating osForceAttachTo..Temp would be duplication. But implementation of them is quitely easy. |
(0031265) djphil (reporter) 2016-11-08 09:43 |
@Mandarinka Tasty: I understand your opigion, however, this manipulation is not intended for the average user unlike a OSSL script function that is accessible Interac traditional way. OSSL a specific function is also more explicit than in the handling of debug settings. We will see ... Thank you for your interest. |
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Date Modified | Username | Field | Change |
2016-11-03 08:53 | djphil | New Issue | |
2016-11-03 11:34 | djphil | Description Updated | View Revisions |
2016-11-03 22:38 | Mandarinka Tasty | Note Added: 0031229 | |
2016-11-05 12:25 | djphil | Note Added: 0031247 | |
2016-11-05 13:16 | UbitUmarov | Note Added: 0031248 | |
2016-11-05 17:36 | Mandarinka Tasty | Note Added: 0031252 | |
2016-11-05 18:07 | Mandarinka Tasty | Note Edited: 0031252 | View Revisions |
2016-11-06 06:29 | djphil | Note Added: 0031257 | |
2016-11-06 06:39 | UbitUmarov | Note Added: 0031258 | |
2016-11-06 07:13 | djphil | Note Added: 0031259 | |
2016-11-06 07:13 | djphil | Description Updated | View Revisions |
2016-11-06 07:14 | djphil | Note Edited: 0031257 | View Revisions |
2016-11-06 14:40 | Mandarinka Tasty | Note Added: 0031263 | |
2016-11-06 14:40 | Mandarinka Tasty | Note Edited: 0031263 | View Revisions |
2016-11-06 14:41 | Mandarinka Tasty | Note Edited: 0031263 | View Revisions |
2016-11-06 14:54 | Mandarinka Tasty | Note Edited: 0031263 | View Revisions |
2016-11-08 09:43 | djphil | Note Added: 0031265 | |
2019-08-13 10:37 | djphil | Relationship added | related to 0008574 |
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