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IDProjectCategoryView StatusDate SubmittedLast Update
0008029opensim[REGION] OpenSim Corepublic2016-09-29 03:232016-10-01 13:41
Assigned ToUbitUmarov 
PlatformPCOSWindowsOS Version10
Product Versionmaster (dev code) 
Target Versionmaster (dev code)Fixed in Version 
Summary0008029: OpenSimDefaults.ini physics engine default comments inconsistent
DescriptionOpenSim.ini.example and OpenSimDefaults.ini both state BulletSim is the default engine and OpenSimDefaults.ini does set that correctly.

But in OpenSimDefaults.ini, there is a comment line in the middle of the physics options block that still says that "Default is OpenDynamicsEngine"...
    ;; Default is OpenDynamicsEngine
    physics = BulletSim
    ;physics = modified_BulletX
    ;physics = OpenDynamicsEngine
    ;physics = basicphysics
    ;physics = POS

We also should add ubODE into OpenSimDefaults.ini as one of the choices commented out, as it already is in OpenSim.ini.example
TagsNo tags attached.
Git Revision or version numberopensim-0.9.0-774-g46dd899
Run Mode Grid (Multiple Regions per Sim)
Physics EngineBulletSim
Environment.NET / Windows64
Mono VersionNone
Attached Files

- Relationships

-  Notes
aiaustin (developer)
2016-10-01 12:05

Fix just needs following line in OpenSimDefaults.ini to be deleted...
    ;; Default is OpenDynamicsEngine
aiaustin (developer)
2016-10-01 13:41

Fixed in dev master on 1-Oct-2016 by UbitUmariv. Thx.

- Issue History
Date Modified Username Field Change
2016-09-29 03:23 aiaustin New Issue
2016-09-29 03:24 aiaustin Description Updated View Revisions
2016-09-29 06:34 aiaustin Assigned To => Robert Adams
2016-09-29 06:34 aiaustin Status new => assigned
2016-09-29 06:34 aiaustin Description Updated View Revisions
2016-09-29 06:35 aiaustin Description Updated View Revisions
2016-10-01 12:05 aiaustin Note Added: 0031168
2016-10-01 13:40 aiaustin Assigned To Robert Adams => UbitUmarov
2016-10-01 13:41 aiaustin Note Added: 0031171
2016-10-01 13:41 aiaustin Status assigned => resolved
2016-10-01 13:41 aiaustin Resolution open => fixed

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