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IDProjectCategoryView StatusDate SubmittedLast Update
0007772opensim[REGION] OpenSim Corepublic2015-11-30 12:592015-11-30 13:40
Reporteraiaustin 
Assigned Toaiaustin 
PrioritynormalSeveritytweakReproducibilityN/A
StatusclosedResolutionfixed 
PlatformPCOSWindowsOS Version10
Product Versionmaster (dev code) 
Target Versionmaster (dev code)Fixed in Versionmaster (dev code) 
Summary0007772: Possible missing UUIDs in AssetXferUploader Commits
DescriptionFAO UbitUmarov.. I see you making commits related to the default texture UUIDs built into OpenSim...

I think you have three of the four or five built in txtures I see as regular UUID defaults.. but not the Default Media Texture or the Plywood Texture. I.e.

Blank Texture (Ubit included this)
5748decc-f629-461c-9a36-a35a221fe21f

Default Iris (Ubit included this)
6522e74d-1660-4e7f-b601-6f48c1659a77

Default Transparent Texture (Ubit included this)
8dcd4a48-2d37-4909-9f78-f7a9eb4ef903

But this one does not seem to be included.. but is in the standard OpenSim library...

Default Media Texture
8b5fec65-8d8d-9dc5-cda8-8fdf2716e361

Also, I cannot see that you have handled the Default Plywood Texture.. and it does not seem to be in the standard OpenSim Library either... its UUID is

Plywood Texture (not in OpenSim Library either)
89556747-24cb-43ed-920b-47caed15465f

Also, a comment in the commit needs changing a little even after the typo edit.
possible -> possibly. Therefore it would read

// opensim assets skin textures possibly obsolete now


TagsNo tags attached.
Git Revision or version numberopensim-0.9.0-128-gb453ef0.zip
Run ModeStandalone (1 Region)
Physics EngineBulletSim
Environment.NET / Windows64
Mono VersionNone
ViewerFirestorm 4.7.5
Attached Files

- Relationships

-  Notes
(0029761)
UbitUmarov (administrator)
2015-11-30 13:04

those defaults are relative to body part and clothing textures.
Blank is the first there, I called it white...
And this defaults are just to avoid asking assets server about this.
(0029762)
aiaustin (developer)
2015-11-30 13:05

As a note to viewers developers who do asset export such as in XML or mesh formats... most seem to not allow export of objects that are textured with the built in defaults and assume those are third party non-owner/exporter assets which is bad as many may contain the blank texture for example. I know that we ought to report this on viewer JIRAs, but I am not necessarily active in each community. So I am just adding this note here in case its picked up where appropriate. Others may wish to raise it on the JIRA/Mantis for their own favourite viewer if it supports export.
(0029763)
aiaustin (developer)
2015-11-30 13:08
edited on: 2015-11-30 13:09

Ah, I see. Thanks. Note the minor change to the comment. I wish there was a way to make notes on the commits rather than opening a Mantis for these simple comments/questions. The dev-mailing list seemed an excessive heavy route to use too.

(0029764)
aiaustin (developer)
2015-11-30 13:40

Query answered satisfactorily..

- Issue History
Date Modified Username Field Change
2015-11-30 12:59 aiaustin New Issue
2015-11-30 13:02 aiaustin Description Updated View Revisions
2015-11-30 13:04 UbitUmarov Note Added: 0029761
2015-11-30 13:05 aiaustin Note Added: 0029762
2015-11-30 13:07 aiaustin Description Updated View Revisions
2015-11-30 13:08 aiaustin Note Added: 0029763
2015-11-30 13:09 aiaustin Note Edited: 0029763 View Revisions
2015-11-30 13:40 aiaustin Note Added: 0029764
2015-11-30 13:40 aiaustin Status new => resolved
2015-11-30 13:40 aiaustin Fixed in Version => master (dev code)
2015-11-30 13:40 aiaustin Resolution open => fixed
2015-11-30 13:40 aiaustin Assigned To => aiaustin
2015-11-30 13:40 aiaustin Status resolved => closed


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