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IDProjectCategoryView StatusDate SubmittedLast Update
0007580opensim[REGION] OpenSim Corepublic2015-05-20 06:082015-05-20 06:08
ReporterRichardus Raymaker 
Assigned To 
PlatformOSOS Version
Product Versionmaster (dev code) 
Target VersionFixed in Version 
Summary0007580: llSetLinkPrimitiveParamsFast movement not smooth in opensim 0.8.1
DescriptionI just where testing nmovement again with llSetLinkPrimitiveParamsFast because KeyFrameMotion create other problems. But in opensim the movement is not smooth, this a problem we have seen and see in more things like in the past with flying avatar. This is on Var region, tried it also on osgrid sandbox with the same result. I use this script for testing in Opensim and Secondlife.

I hope it's visible on the youtube video. [^]
What happens is that in oensim it seems movement get interrupted on steady interval. Just like soem other process is messing with the movement.
If you watych good it looks like it speed up very short.

vector startpos = <475., 98., 22.>;
integer target_id;
vector target_pos;
float count;

    touch_start(integer n)
        target_id = llTarget(<0,0,0>, 0.5);
        if (count>=25)
        //llSetPos(<471., 98., 22.>+(vector)<count,0,0>);
        //llSetLinkPrimitiveParamsFast(LINK_ROOT,[PRIM_POSITION,(trainpos),PRIM_ROTATION, rot ]);
        llSetLinkPrimitiveParamsFast(LINK_SET,[PRIM_POSITION,(startpos+(vector)<count,0,0>) ]);

TagsNo tags attached.
Git Revision or version number
Run Mode Grid (1 Region per Sim)
Physics EngineBulletSim
Script Engine
Environment.NET / Windows64
Mono VersionNone
Viewersingularity 1.8.6
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Date Modified Username Field Change
2015-05-20 06:08 Richardus Raymaker New Issue

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