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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0007513||opensim||[REGION] OpenSim Core||public||2015-03-26 11:39||2015-03-28 07:42|
|Target Version||Fixed in Version|
|Summary||0007513: Objects and Terrain from adjacent Regions not fully rezzed|
|Description||This problem is new. My latest Version was OSgrid 0.8.1 (Dev) ca2378e: 2014-06-21.|
There all was ok.
Now: After TP or login adjacent regions are just rezzed partially. I have to move my avatar
close to them. Zooming with camera don't help.
Same settings as in the past, where it worked well. So there is nothing different on my side.
What I observe additionally:
In my latest Version (see above) regions stay visible, even if they are more than 1 region
away. This was new with 0.8.1 (Dev) ca2378e: 2014-06-21. At earlier Versions only the
neighbour-regions were visible. (To be more precise: I skipped some versions. So I am not sure,
with what version this behaviour began)
And this behaviour is back with OSgrid 0.8.2.0 (Dev) 83e58eb: 2015-03-17.
Maybe there is a connection.
|Tags||No tags attached.|
|Git Revision or version number||OSgrid 0.8.2.0 (Dev) 83e58eb: 2015-03-17 83e58ebc7c5cbb7e9e0309b31361dfd1629b2c09|
|Run Mode||Standalone (Multiple Regions)|
|Environment||.NET / Windows64|
argus Portal (reporter)
I have to add an observation:
Adjacent Regions are only rezzed exactly for the half area, if I am more
than 256 meters away from the "128 meter mark" of the region. If I come
closer with my avatar, the rest of that region is rezzed.
It seems, the "rezzing-function" of the opensim-server is only triggered
within 256 meters.
I am here only on "normal" regions with 256*256 meters.
Sorry for my english. But I think, it is clear ;-)
|2015-03-26 11:39||argus Portal||New Issue|
|2015-03-26 11:42||argus Portal||Viewer||=> Firestorm/Singularity|
|2015-03-26 11:46||argus Portal||Description Updated||View Revisions|
|2015-03-28 07:42||argus Portal||Note Added: 0027952|
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