Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0007492opensim[REGION] OpenSim Corepublic2015-03-08 21:102015-03-08 21:16
Assigned To 
PlatformN/AOSN/AOS VersionN/A
Product Versionmaster (dev code) 
Target VersionFixed in Version 
Summary0007492: When loading an oar, an option should be added to NOT load assets that are damaged.
DescriptionI host sims free for several people on OSGrid and they have asked me to load oars onto their sims in OSG that they created on other grids while OSG was down.

Some of these oars have damaged assets in them, usually bad meshes or bad sculpt textures. Bad meshes are invisible after loading and almost impossible to find and delete. They create a lot of startup error spew and slow the sim startup.

It would be really helpful if the load oar function could have an option that would let the admin tell it to skip loading assets that are damaged like this.
TagsNo tags attached.
Git Revision or version numberr/25876
Run Mode Grid (Multiple Regions per Sim)
Physics EngineBulletSim
Script Engine
Environment.NET / Windows64
Mono VersionNone
Attached Files

- Relationships

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2015-03-08 21:10 kenvc New Issue
2015-03-08 21:16 kenvc Description Updated View Revisions

Copyright © 2000 - 2012 MantisBT Group
Powered by Mantis Bugtracker