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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0007404 | opensim | [REGION] OpenSim Core | public | 2015-01-06 13:16 | 2017-11-23 12:24 | ||||
Reporter | Mata Hari | ||||||||
Assigned To | Mata Hari | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | suspended | ||||||
Platform | Intel i7 930 quad core | Operating System | Windows .NET | Operating System Version | Win7 x64 | ||||
Product Version | master (dev code) | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0007404: Terrain editing tools (bulldozer) behaving oddly -- terraforming | ||||||||
Description | It's been a while since I last did conventional terraforming (perhaps 18 months) but I needed to make some tweaks in the last few days and found the behaviour of the basic bulldozen tools to be significantly different than I'd remembered. - The "raise" tool requires a strength setting of at least 0000030:0000015%-20% before the terrain seems to move at all - The "lower" tool seems to work fine, making very small changes at near-zero settings - The "flatten" tool seems to work fine. - The "smooth" tool seems extremely aggressive in its smoothing, even at near-zero settings. In the past I could set the slider very low and gradually make the contours I wanted, but now even the slightest click at near-zero results in a huge (undesired) smoothing - The "roughen" tool I can't comment on since I rarely if ever used it in the past so have no basis for comparison - I haven't tested the revert funtion | ||||||||
Steps To Reproduce | Terraform a default flat plane terrain and compare the effects of raise and lower at identical strength settings...they're drastically different Make a medium "hill" then try to smooth it out to make is suitable for an avatar to walk on (or try making a gently sloping beach to wade in). | ||||||||
Tags | No tags attached. | ||||||||
Git Revision or version number | |||||||||
Run Mode | Grid (Multiple Regions per Sim) | ||||||||
Physics Engine | BulletSim | ||||||||
Script Engine | |||||||||
Environment | .NET / Windows64 | ||||||||
Mono Version | None | ||||||||
Viewer | 4.6.9 (42969) x64 Opensim | ||||||||
Attached Files | |||||||||
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(0028259) nebadon (administrator) 2015-05-06 16:29 |
opps I for some reason resolvd the wrong mantis, sorry! |
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Date Modified | Username | Field | Change |
2015-01-06 13:16 | Mata Hari | New Issue | |
2015-02-18 20:05 | Mata Hari | Relationship added | related to 0007444 |
2015-05-06 11:20 | nebadon | Note Added: 0028252 | |
2015-05-06 11:20 | nebadon | Status | new => resolved |
2015-05-06 11:20 | nebadon | Resolution | open => fixed |
2015-05-06 11:20 | nebadon | Assigned To | => nebadon |
2015-05-06 16:29 | nebadon | Note Added: 0028259 | |
2015-05-06 16:29 | nebadon | Note Deleted: 0028252 | |
2015-05-06 16:29 | nebadon | Assigned To | nebadon => |
2015-05-06 16:29 | nebadon | Status | resolved => new |
2017-11-23 12:24 | Mata Hari | Status | new => resolved |
2017-11-23 12:24 | Mata Hari | Resolution | fixed => suspended |
2017-11-23 12:24 | Mata Hari | Assigned To | => Mata Hari |
2017-11-23 12:24 | Mata Hari | Status | resolved => closed |
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