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IDProjectCategoryView StatusDate SubmittedLast Update
0007168opensim[REGION] Physics Enginespublic2014-05-13 15:352014-05-13 15:35
Reportersmxy 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Versionmaster (dev code) 
Target VersionFixed in Version 
Summary0007168: collision_end fails to trigger
DescriptionIf you teleport an agent out of the region, via an osTeleportAgent call, from within collision_start, collision_end does not trigger once the avatar is no longer colliding with the object. This is true of both ODE and BS.

On a related note, if the teleport is to another location within the same region, then collision_end triggers as expected, but after a 5 second delay (presumably caused by osTeleportAgent). This is also true of both ODE and BS.
TagsNo tags attached.
Git Revision or version number
Run Mode Grid (1 Region per Sim)
Physics EngineBulletSim
EnvironmentMono / Linux64
Mono Version3.2
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- Issue History
Date Modified Username Field Change
2014-05-13 15:35 smxy New Issue


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