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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0007121||opensim||[GRID] Asset Service||public||2014-04-18 20:18||2014-04-18 20:18|
|Product Version||master (dev code)|
|Target Version||Fixed in Version|
|Summary||0007121: Object does not default to touch after purchasing but retains the buy object setting|
|Description||If an object is set for sale for $0 and transfer is allowed, after the sale the object retains the sale setting instead of defaulting to touch. |
If an object can be set to no copy but transfer allowed, then the object can be set for sale just by changing the 10L to 0L and setting the object for sale.
It appears the original object can be resold multiple times even though no copy was selected. If the object is set for no transfer, then the for sale cannot be checked but it still does not default back to touch.
Any object sold will have the $L shown when the mouse pointer is brought over it since it does not default to touch.
|Steps To Reproduce||Set the object or prim for sale at 0L. Have someone "buy" it and rezz the bought item. The L$ will show up when the mouse pointer is brought over the item.|
If set for transfer and no copy you can change the price to 0 and set it for sale.
You can then purchase multiple copies even though it is not set for copy.
|Tags||No tags attached.|
|Git Revision or version number|
|Run Mode||Grid (1 Region per Sim)|
|Environment||.NET / Windows64|
|2014-04-18 20:18||Dubrovna||New Issue|
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