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IDProjectCategoryView StatusDate SubmittedLast Update
0007121opensim[GRID] Asset Servicepublic2014-04-18 20:182014-04-18 20:18
ReporterDubrovna 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Versionmaster (dev code) 
Target VersionFixed in Version 
Summary0007121: Object does not default to touch after purchasing but retains the buy object setting
DescriptionIf an object is set for sale for $0 and transfer is allowed, after the sale the object retains the sale setting instead of defaulting to touch.
If an object can be set to no copy but transfer allowed, then the object can be set for sale just by changing the 10L to 0L and setting the object for sale.
It appears the original object can be resold multiple times even though no copy was selected. If the object is set for no transfer, then the for sale cannot be checked but it still does not default back to touch.
Any object sold will have the $L shown when the mouse pointer is brought over it since it does not default to touch.
Steps To ReproduceSet the object or prim for sale at 0L. Have someone "buy" it and rezz the bought item. The L$ will show up when the mouse pointer is brought over the item.
If set for transfer and no copy you can change the price to 0 and set it for sale.
You can then purchase multiple copies even though it is not set for copy.
TagsNo tags attached.
Git Revision or version number
Run Mode Grid (1 Region per Sim)
Physics EngineBulletSim
Script Engine
Environment.NET / Windows64
Mono VersionNone
ViewerFirestorm
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- Issue History
Date Modified Username Field Change
2014-04-18 20:18 Dubrovna New Issue


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