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IDProjectCategoryView StatusDate SubmittedLast Update
0007034opensim[REGION] OpenSim Corepublic2014-02-24 02:532014-03-11 10:02
Reporteraiaustin 
Assigned To 
PrioritynormalSeveritytweakReproducibilityN/A
StatusnewResolutionopen 
PlatformpcOSWindowsOS Version8.1
Product Versionmaster (dev code) 
Target VersionFixed in Version 
Summary0007034: Warp3D Map Tiles Steep Sided Hills Show Blue - too similar to water
DescriptionWarp3D map tiles look very good but steep sided hills and terrain show with a light blue colour that looks like a lighter version of the water blue.

See the steep sides (outlined in red) of the 30m high (above 20m sea level) hill in the attached image "Warp3D-example-map-with-steep-sides-hills-outline-in-red-which-show-as-blue.jpg".



TagsNo tags attached.
Git Revision or version numberr/24380
Run Mode Grid (Multiple Regions per Sim)
Physics EngineBulletSim
Script Engine
Environment.NET / Windows64
Mono VersionNone
ViewerN/A
Attached Filesjpg file icon Warp3D-example-map-with-steep-sides-hills-outline-in-red-which-show-as-blue.jpg [^] (32,187 bytes) 2014-02-24 02:55

- Relationships

-  Notes
(0025295)
aiaustin (developer)
2014-02-24 02:54

Possibly related to the Warp3D lighting constants... see http://opensimulator.org/mantis/view.php?id=5541 [^]
(0025418)
smxy (reporter)
2014-03-11 10:02

It's done this since the module's very beginning. It would be awesome if it could get fixed.

- Issue History
Date Modified Username Field Change
2014-02-24 02:53 aiaustin New Issue
2014-02-24 02:54 aiaustin Note Added: 0025295
2014-02-24 02:55 aiaustin File Added: Warp3D-example-map-with-steep-sides-hills-outline-in-red-which-show-as-blue.jpg
2014-03-11 09:56 aiaustin Summary Warp3D Map Tiles Steep Sides Hills Show Blue - too similar to water => Warp3D Map Tiles Steep Sided Hills Show Blue - too similar to water
2014-03-11 10:02 smxy Note Added: 0025418


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