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IDProjectCategoryView StatusDate SubmittedLast Update
0006695opensim[REGION] Physics Enginespublic2013-06-30 10:352013-06-30 10:35
ReporterRichardus Raymaker 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Versionmaster (dev code) 
Target VersionFixed in Version 
Summary0006695: Physical object get locked when you click it with right mouse button instead it keeps moveing.
DescriptionIf you right click with the mousebutton on physical moveing object the object get locked. when you stop the action on the prim its moveing again.
In SL its improved so yo cannot lock a moveing object with the right mouse button. This same behavior is really needed in opensim.
Because when you can lock object thats moveing, timeings and other actions as example: carriage get out of sync with the train.

NOTE: do the click test with ALT. !
The correct behavior would be that the prim keeps moveing and ignoreing the right mouse.

--- This example below can show it, when you move the avatar far away from the prim,and then click it. it start to move to your avatar.

default
{
    state_entry()
    {
    }
 
    touch_start(integer total_number)
    {
        llSetKeyframedMotion([(llDetectedPos(0) - llGetPos()) +
                               <0,0.0,2.0>*llDetectedRot(0), <0,0,0 ,0> ,5.0 ],[]);
    }
}
TagsNo tags attached.
Git Revision or version numberf78d2ef-r/22948
Run Mode Grid (1 Region per Sim)
Physics EngineBulletSim
Script Engine
Environment.NET / Windows64
Mono VersionNone
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- Issue History
Date Modified Username Field Change
2013-06-30 10:35 Richardus Raymaker New Issue


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