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ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0006687 | opensim | [REGION] Script Functions | public | 2013-06-24 07:54 | 2013-06-24 15:11 | |||||
Reporter | Starflower | |||||||||
Assigned To | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | |||||
Status | new | Resolution | open | |||||||
Platform | Operating System | Ubuntu Linux 12.10 | Operating System Version | |||||||
Product Version | master (dev code) | |||||||||
Target Version | Fixed in Version | |||||||||
Summary | 0006687: osDraw* dynamic textures blank on region restart | |||||||||
Description | Any textures generated by the osDraw* functions are blank when the region restarts. This has been the case for as long as I can remember. You have to restart the scripts manually for the textures to appear. | |||||||||
Steps To Reproduce | Restart region. Look at textures generated by osDraw* scripts. They are blank. Reset the scripts manually. Only now do you see them appear. If you have a lot of these, it's naturally a problem. | |||||||||
Additional Information | This is not new. It's been happening for as long as I can remember using the functions. | |||||||||
Tags | No tags attached. | |||||||||
Git Revision or version number | ||||||||||
Run Mode | Grid (1 Region per Sim) | |||||||||
Physics Engine | ODE | |||||||||
Script Engine | ||||||||||
Environment | Mono / Linux32 | |||||||||
Mono Version | 2.10 | |||||||||
Viewer | ||||||||||
Attached Files | ||||||||||
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(0024129) Mata Hari (reporter) 2013-06-24 15:11 |
True, though the relatively easy to work around is to add default { changed (integer change) { if (change & CHANGED_REGION_START) llResetScript(); // and any more changed triggers you might need in your script } } Then call your draw function from state_entry() |
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Date Modified | Username | Field | Change |
2013-06-24 07:54 | Starflower | New Issue | |
2013-06-24 15:11 | Mata Hari | Note Added: 0024129 |
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