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IDProjectCategoryView StatusDate SubmittedLast Update
0006377opensim[REGION] Physics Enginespublic2012-10-24 18:072015-02-28 12:13
ReporterRichardus Raymaker 
Assigned To 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSOS Version
Product Versionmaster (dev code) 
Target VersionFixed in Version 
Summary0006377: ODE crash. Bad arguments(s) (..\..\ode\src\collision_kernel.cpp:705)
DescriptionI got ODE error, thats a bit hard to describe, it just happen spontanic.

I'm working on my new physical train.
At some point the train where still physical before i did delink.
With as result that prims start to fall down in pieces. 1 also did go below zero, but i could stop that on.
Did remove the broken object. rezzed 2 times in row the wrong physical object, removed them.
Rezzed the right object, After that things started todo crazy. i wanted to correct some other object in my sandbox
Nothing happend no response. so i checked opensim, and windows displayed the following error.

Bad arguments(s) (..\..\ode\src\collision_kernel.cpp:705)

Opensim where still running, and i could still safe teleport out to other region.
In the log below you see a line that say:
[SCENEOBJECTPART]: GROUP POSITION. System.Threading.ThreadAbortException: Thread was being aborted.

----------------------------------------

2012-10-25 02:43:03,887 DEBUG - OpenSim.Region.CoreModules.Framework.InventoryAccess.HGInventoryAccessModule [HGScene] RezObject itemID=9b97638c-e388-4aac-aaf6-50a21e5c88f2 fromTaskID=00000000-0000-0000-0000-000000000000
2012-10-25 02:43:09,644 INFO - OpenSim.Framework.SynchronousRestObjectRequester [SynchronousRestObjectRequester]: Slow request 15527 GET http://assets.osgrid.org/assets/c9afca53-6bd7-4808-a4a9-ba822a5e5895 [^] took 5085ms, 0ms writing,
2012-10-25 02:43:15,166 DEBUG - OpenSim.Region.CoreModules.Framework.InventoryAccess.HGInventoryAccessModule [HGScene] RezObject itemID=9b97638c-e388-4aac-aaf6-50a21e5c88f2 fromTaskID=00000000-0000-0000-0000-000000000000
2012-10-25 02:43:20,922 DEBUG - OpenSim.Services.Connectors.Hypergrid.UserAgentServiceConnector [USER AGENT CONNECTOR]: new connector to http://193.63.48.75:3389/user/a0cfa6ef-e6de-498e-b906-580fc532536d [^] (http://193.63.48.75:3389/user/a0cfa6ef-e6de-498e-b906-580fc532536d/ [^])
2012-10-25 02:43:50,968 DEBUG - OpenSim.Services.Connectors.Hypergrid.UserAgentServiceConnector [USER AGENT CONNECTOR]: new connector to http://193.63.48.75:3389/user/a0cfa6ef-e6de-498e-b906-580fc532536d [^] (http://193.63.48.75:3389/user/a0cfa6ef-e6de-498e-b906-580fc532536d/ [^])
2012-10-25 02:43:54,041 DEBUG - OpenSim.Services.Connectors.Hypergrid.UserAgentServiceConnector [USER AGENT CONNECTOR]: new connector to http://193.63.48.75:3389/user/a0cfa6ef-e6de-498e-b906-580fc532536d [^] (http://193.63.48.75:3389/user/a0cfa6ef-e6de-498e-b906-580fc532536d/ [^])
2012-10-25 02:43:55,164 DEBUG - OpenSim.Region.CoreModules.Framework.InventoryAccess.HGInventoryAccessModule [HGScene] RezObject itemID=15258843-4e3c-4589-a3b4-34826b33724e fromTaskID=00000000-0000-0000-0000-000000000000
2012-10-25 02:44:01,841 INFO - OpenSim.Framework.SynchronousRestObjectRequester [SynchronousRestObjectRequester]: Slow request 15542 GET http://assets.osgrid.org/assets/60e90521-c259-43ab-9da0-0050f731c3e8 [^] took 6006ms, 0ms writing,
2012-10-25 02:45:57,359 INFO - OpenSim.Framework.SynchronousRestObjectRequester [SynchronousRestObjectRequester]: Slow request 15547 POST http://assets.osgrid.org/assets/ [^] took 12168ms, 141ms writing, ?<?xml version="1.0" encoding="utf-8"?><AssetBase xmlns:xsi="http://www.w3.org/2001/XMLSchema-instan [^]
2012-10-25 02:46:08,498 DEBUG - OpenSim.Region.Framework.Scenes.Scene [AGENT INVENTORY]: Moving 1 items for user 6deed966-fe72-44ae-9745-07309814761d
2012-10-25 02:46:24,766 ERROR - OpenSim.OpenSim [WATCHDOG]: Timeout detected for thread "Heartbeat (simsquare metaverse sandbox)". ThreadState=Running. Last tick was 7457ms ago.
2012-10-25 02:46:50,553 WARN - OpenSim.Region.Framework.Scenes.SceneGraph [SCENE GRAPH]: Found scene object SMRR Physics SteamTrain 2012-10-19 V0.00 / 0.04 b50fff31-89fb-4a0a-8218-a8c2c7238eae 2489023768 via SceneObjectGroupsByLocalPartID index but it doesn't contain part with local id 2489047737. Removing from entry from index in simsquare metaverse sandbox.

2012-10-25 02:46:51,006 ERROR - OpenSim.Region.Framework.Scenes.SceneObjectPart [SCENEOBJECTPART]: GROUP POSITION. System.Threading.ThreadAbortException: Thread was being aborted.
   at System.Threading.Monitor.Enter(Object obj)
   at OpenSim.Region.Physics.OdePlugin.OdeScene.AddPhysicsActorTaint(PhysicsActor actor) in d:\Git\opensim\OpenSim\Region\Physics\OdePlugin\OdeScene.cs:line 2915
   at OpenSim.Region.Framework.Scenes.SceneObjectPart.set_GroupPosition(Vector3 value) in d:\Git\opensim\OpenSim\Region\Framework\Scenes\SceneObjectPart.cs:line 732
TagsNo tags attached.
Git Revision or version numberdc46057-r/20706
Run Mode Grid (1 Region per Sim)
Physics EngineODE
Script Engine
Environment.NET / Windows64
Mono VersionOther
ViewerSingularity Viewer 1.7.2
Attached Files

- Relationships

-  Notes
(0022925)
Richardus Raymaker (reporter)
2012-10-25 14:42

Triggered the same error. The problem with a crash like this is that you discover it 1 or 2 minutes later. Meanwhile many thing you tried.

I need to upgrade to.....
(0022958)
Richardus Raymaker (reporter)
2012-10-30 14:09

Oops, i did it again.

Ok, it looks like this crash happens when you try to unlink prims from object thats set to physical. (other words, dotn forget to turn physicals off first :O )

- Issue History
Date Modified Username Field Change
2012-10-24 18:07 Richardus Raymaker New Issue
2012-10-25 14:42 Richardus Raymaker Note Added: 0022925
2012-10-30 14:09 Richardus Raymaker Note Added: 0022958


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