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IDProjectCategoryView StatusDate SubmittedLast Update
0006332opensim[REGION] Physics Enginespublic2012-10-02 08:522014-07-29 13:41
Assigned ToRobert Adams 
PriorityhighSeveritycrashReproducibilityhave not tried
PlatformOperating SystemUbuntuOperating System Version12.04
Product Versionmaster (dev code) 
Target Versionmaster (dev code)Fixed in Versionmaster (dev code) 
Summary0006332: BulletSim crashes immediately on startup

Native stacktrace:

        mono() [0x80e16fc]
        mono() [0x81209fc]
        mono() [0x806094d]
        lib32/ [0xb122f07b]
        mono() [0x8064c2c]

Debug info from gdb:
Steps To ReproduceJust start OpenSim.
Additional InformationRunning mono
TagsNo tags attached.
Git Revision or version number
Run Mode Grid (Multiple Regions per Sim)
Physics EngineBulletSim
Script Engine
EnvironmentMono / Linux32
Mono Version2.10
Attached Files

- Relationships

-  Notes
Robert Adams (administrator)
2012-10-02 17:15

Just checked in (a5b8359b8ed3b02fc412643134b3006e9c27f246) the fix for this crash. One of the C++ interface definitions specified the passed parameter as a pointer rather than the struct. Somehow, Windows fixed it and did the right thing. Mono, on the other hand, applied strict interface definitions so it just crashed.

- Issue History
Date Modified Username Field Change
2012-10-02 08:52 cmickeyb New Issue
2012-10-02 08:52 cmickeyb Status new => assigned
2012-10-02 08:52 cmickeyb Assigned To => Robert Adams
2012-10-02 17:15 Robert Adams Note Added: 0022790
2012-10-02 17:15 Robert Adams Status assigned => resolved
2012-10-02 17:15 Robert Adams Fixed in Version => master (dev code)
2012-10-02 17:15 Robert Adams Resolution open => fixed
2014-07-29 13:41 chi11ken Status resolved => closed

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