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IDProjectCategoryView StatusDate SubmittedLast Update
0006330opensim[REGION] Specific OpenSim Modulepublic2012-10-02 06:362012-10-04 01:56
ReporterSignpostMarv 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0006330: NPCs cannot take default appearance
DescriptionI was experimenting earlier with trying to force NPCs to accept the same default appearance that non-NPCs do, and they always spawn as a cloud.
TagsNo tags attached.
Git Revision or version number
Run ModeStandalone (1 Region)
Physics EngineBasicPhysics
Script Engine
Environment.NET / Windows32
Mono VersionNone
Viewer
Attached Files

- Relationships
related to 0006336new Texture Compositing Service 

-  Notes
(0022770)
danbanner (manager)
2012-10-02 07:30

osNpcCreate uses (previously) baked textures. Theres no default baked texture for default avatar. If you want ruth NPC, use osAgentSaveAppearance on a ruthed avatar and then use that notecard you made.
(0022772)
SignpostMarv (reporter)
2012-10-02 07:35

Is this one of those things that would be feasible when opensim gets an avatar baking service ala SL ?
(0022781)
justincc (administrator)
2012-10-02 14:05

Yes, then we could skip the step where the NPC has to 'save' it's appearance from an existing user avatar.

- Issue History
Date Modified Username Field Change
2012-10-02 06:36 SignpostMarv New Issue
2012-10-02 07:30 danbanner Note Added: 0022770
2012-10-02 07:35 SignpostMarv Note Added: 0022772
2012-10-02 14:05 justincc Note Added: 0022781
2012-10-04 01:56 SignpostMarv Relationship added related to 0006336


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