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IDProjectCategoryView StatusDate SubmittedLast Update
0006136opensim[REGION] Physics Enginespublic2012-08-08 15:382012-08-13 21:37
ReporterSignpostMarv 
Assigned ToRobert Adams 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusresolvedResolutionnot fixable 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0006136: animated physical attachments
DescriptionAs with mantis 6135, except simulate animations on the server side.
TagsNo tags attached.
Git Revision or version number19417fca41e
Run ModeStandalone (1 Region) , Standalone (Multiple Regions) , Grid (1 Region per Sim) , Grid (Multiple Regions per Sim)
Physics EngineBulletSim
Environment.NET / Windows32
Mono VersionNone
Viewer
Attached Files

- Relationships
related to 0006135assignedRobert Adams non-animated physical attachments 
related to 0006137new functions for selectively adding and removing an attachment to the physics actor 

-  Notes
(0021997)
Robert Adams (administrator)
2012-08-08 15:42

The server does not track the animations to this might not be possible. It would be nice to have, though.
(0022038)
melanie (administrator)
2012-08-13 21:37

For a number of reasons this is not feasible at all and likely will not be for a long time. This would require much tighter synchronization of clients and client side physics.

- Issue History
Date Modified Username Field Change
2012-08-08 15:38 SignpostMarv New Issue
2012-08-08 15:41 SignpostMarv Relationship added related to 0006135
2012-08-08 15:42 Robert Adams Physics Engine BasicPhysics => BulletSim
2012-08-08 15:42 Robert Adams Note Added: 0021997
2012-08-08 15:42 Robert Adams Assigned To => Robert Adams
2012-08-08 15:42 Robert Adams Status new => assigned
2012-08-08 15:48 SignpostMarv Relationship added related to 0006137
2012-08-13 21:37 melanie Note Added: 0022038
2012-08-13 21:37 melanie Status assigned => resolved
2012-08-13 21:37 melanie Resolution open => not fixable
2012-08-18 11:32 DMX04 Issue cloned: 0006212


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