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IDProjectCategoryView StatusDate SubmittedLast Update
0006135opensim[REGION] Physics Enginespublic2012-08-08 08:362012-08-08 08:48
ReporterSignpostMarv 
Assigned ToRobert Adams 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0006135: non-animated physical attachments
DescriptionThis is a feature request to selectively add attachments to the avatar's physics actor- example use case would be an attached wheelbarrow or mesh tail preventing a user from turning in a narrow corridor.

Animations should not be taken into account.
TagsNo tags attached.
Git Revision or version number19417fca41e
Run ModeStandalone (1 Region) , Standalone (Multiple Regions) , Grid (1 Region per Sim) , Grid (Multiple Regions per Sim)
Physics EngineBasicPhysics
Script Engine
Environment.NET / Windows32
Mono VersionNone
Viewer
Attached Files

- Relationships
related to 0006136closedRobert Adams animated physical attachments 
related to 0006212closedRobert Adams animated physical attachments 
related to 0006137new functions for selectively adding and removing an attachment to the physics actor 

-  Notes
(0021996)
Robert Adams (administrator)
2012-08-08 08:39

There will have to be some simplifying assumptions made since the server doesn't track the animations. But it would be a nice feature if some way could be figured out.

- Issue History
Date Modified Username Field Change
2012-08-08 08:36 SignpostMarv New Issue
2012-08-08 08:39 Robert Adams Note Added: 0021996
2012-08-08 08:39 Robert Adams Assigned To => Robert Adams
2012-08-08 08:39 Robert Adams Status new => assigned
2012-08-08 08:41 SignpostMarv Relationship added related to 0006136
2012-08-08 08:48 SignpostMarv Relationship added related to 0006137


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