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IDProjectCategoryView StatusDate SubmittedLast Update
0006100opensim[REGION] Script Functionspublic2012-07-18 22:212012-07-27 21:06
Reporterargus Portal 
Assigned Tojustincc 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0006100: Texture is rotated by every call of llSetColor()
DescriptionTexture is rotated by every call of llSetColor().
Steps To Reproduce1. rezz a prim.
2. texture it (best is a texture with evenly structures for better recognizing)
3. rotate the texture via edit-dialog at 180 or 270 degree

run the follow script: (At every mouseclick the texture rotates a bit)


// At every mouseclick the texture rotates, if you have rotated
// the texture before in the texture-edit-dialog. Set it to
// 180 degree or to 270 degree.

default
{
    state_entry()
    {
    }
    
    touch_start(integer nr)
    {
       llSetColor(<1,1,1>,ALL_SIDES);
    }
}

TagsNo tags attached.
Git Revision or version number1926de5a0599051c27c065fb06da3dc536e6784a
Run Mode Grid (Multiple Regions per Sim)
Physics EngineBasicPhysics
Environment.NET / Windows32
Mono VersionNone
Viewerall Viewers
Attached Files

- Relationships

-  Notes
(0021918)
justincc (administrator)
2012-07-27 21:06

I was able to reproduce the problem. Please try git master cd44c3b which fixes it for me.

- Issue History
Date Modified Username Field Change
2012-07-18 22:21 argus Portal New Issue
2012-07-27 21:06 justincc Note Added: 0021918
2012-07-27 21:06 justincc Status new => resolved
2012-07-27 21:06 justincc Resolution open => fixed
2012-07-27 21:06 justincc Assigned To => justincc


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