|Anonymous | Login | Signup for a new account||2020-01-23 16:19 PST|
|Main | My View | View Issues | Change Log | Roadmap | Summary | My Account|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005792||opensim||[REGION] OpenSim Core||public||2011-11-13 22:31||2011-12-12 06:50|
|Target Version||Fixed in Version|
|Summary||0005792: Duplicated prims after mutiselect-and-copy|
|Description||When i multiselect some prims (click on prims during holding the shift-key) and copy them (as usual: moving the selected prims by still holding the shift key), then after newstart of the sim there are all prims doubled: a little bit moved from the "source-prims".|
By chance i copied now two times. And after newstart there are now three prims for every prim.
|Steps To Reproduce||see above|
|Additional Information||It seems, that this wrong prims are not included in oar-files. After finishing the described steps above i've saved the sim as oar. after loading the wrong prims don't appear.|
But i can restart the sim as often i want: To get rid of this wrong prims i have to delete them.
|Tags||No tags attached.|
|Git Revision or version number||all Versions till now|
|Run Mode||Grid (Multiple Regions per Sim)|
|Environment||.NET / Windows32|
|I can't reproduce this failure. On shift-copy, the correct number of prims are copied and this remains so after a restart.|
argus Portal (reporter)
Thats the reason, why i set "Reproducibility" to random. I tried a few weeks ago to find an 100% reproducible way to illustrate the bug. But i didn't found it. And now, after a long time it happened again.
The annoying thing about this bug is, to delete the wrong prims without affecting the wanted prims.
|I remember this happening to me in OpenSim 4 years ago. I suddenly found that some of my buildings had the exact same prim in the same spot more than once, then had to find and delete the duplicates (sometimes I could see them due to Z-fighting caused by lightning). I remember my issue was related to shift-dragging too. It doesn't happen to me any more though, so maybe it depends on OpenSim settings or lag?|
|2011-11-13 22:31||argus Portal||New Issue|
|2011-11-13 22:42||argus Portal||Additional Information Updated||View Revisions|
|2011-11-14 07:33||justincc||Note Added: 0020352|
|2011-11-14 07:33||justincc||Status||new => feedback|
|2011-11-14 11:52||argus Portal||Note Added: 0020357|
|2011-11-14 11:52||argus Portal||Status||feedback => new|
|2011-12-12 06:50||mirceakitsune||Note Added: 0020504|
|Copyright © 2000 - 2012 MantisBT Group|