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IDProjectCategoryView StatusDate SubmittedLast Update
0005582opensim[GRID] Inventory Servicepublic2011-07-12 16:032011-07-22 07:40
Reporterbibuccia 
Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
StatusfeedbackResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0005582: Avatar crashes after the trying to apply a texture on a prim after that it has been copied (Viewer 2)
DescriptionI create a prim, i copy it with drag&shift, I edit the prim just created to apply texture, I crash when i choise the texture from my inventory.
Additional InformationIt doesn't happen if i don't make the copy!
TagsNo tags attached.
Git Revision or version number0.7.1
Run Mode Grid (1 Region per Sim)
Physics EngineODE
Script Engine
Environment.NET / Windows64
Mono VersionNone
ViewerAll Viewers 2.0
Attached Files

- Relationships

-  Notes
(0018885)
justincc (administrator)
2011-07-15 14:45

Is it the viewer that is crashing or the simulator? Is there any error output on the sim? Does this happen every time? Does it happen with any texture?
(0019032)
bibuccia (reporter)
2011-07-22 07:40

The viewer crashes not the simulator. In sim console i don't get any error (only in the debug console of the viewer i can see that the viewer asks simulator for the fetch descendents 2 capability and simulator is not able to reply);it happens every time with any texture

- Issue History
Date Modified Username Field Change
2011-07-12 16:03 bibuccia New Issue
2011-07-12 16:03 bibuccia Git Revision => 0.7.1
2011-07-12 16:03 bibuccia Run Mode => Grid (1 Region per Sim)
2011-07-12 16:03 bibuccia Physics Engine => ODE
2011-07-12 16:03 bibuccia Environment => .NET / Windows64
2011-07-12 16:03 bibuccia Mono Version => None
2011-07-12 16:03 bibuccia Viewer => All Viewers 2.0
2011-07-15 14:45 justincc Note Added: 0018885
2011-07-15 14:45 justincc Status new => feedback
2011-07-22 07:40 bibuccia Note Added: 0019032


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