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IDProjectCategoryView StatusDate SubmittedLast Update
0005395opensim[REGION] Scripting Enginepublic2011-02-19 18:192011-09-23 18:47
Assigned To 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0005395: Script State in attachment scripts is not persistent across relog or reattach.
DescriptionReasons this issue is blocking:
1. There is no workaround
2. No script that needs to remember its state or configuration will work in opensim.
3. Persistent script state is expected behaviour for all scripts based on Standards set within Second Life.

providing and alternative method for scripts to store reload data would at least reduce the critically. This could be anything from a requestable additional memory space assigned and stored in the database, to a normal or script only note-card. This would remain a workaround, since the expected behaviour is automatic state preservation.

integer giCount = 0;

        llSay(0, "Script running");
    touch_start(integer iNum)
        llSay (0, "Counter=" + (string)giCount);
TagsNo tags attached.
Git Revision or version number0.7.0.2 release
Run Mode Standalone (Multiple Regions)
Physics EngineBasicPhysics
Script Engine
Environment.NET / Windows64
Mono Versiontrunk
Attached Files

- Relationships

-  Notes
justincc (administrator)
2011-09-23 18:47

Various work has been done in this area recently. Problems are probably not be completely resolved but I believe that progress has been made.

- Issue History
Date Modified Username Field Change
2011-02-19 18:19 Axis1024 New Issue
2011-02-19 18:19 Axis1024 Git Revision => release
2011-02-19 18:19 Axis1024 SVN Revision => 0
2011-02-19 18:19 Axis1024 Run Mode => Standalone (Multiple Regions)
2011-02-19 18:19 Axis1024 Physics Engine => BasicPhysics
2011-02-19 18:19 Axis1024 Environment => .NET / Windows64
2011-02-19 18:19 Axis1024 Mono Version => trunk
2011-09-23 18:47 justincc Note Added: 0020022
2011-09-23 18:47 justincc Status new => feedback

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