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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000498 | opensim | [REGION] OpenSim Core | public | 2008-02-07 18:45 | 2008-05-19 03:10 | ||||
| Reporter | mirceakitsune | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | open | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000498: Prims shouldn't be dragged when clicked | ||||||||
| Description | This issue was talked about in a recent Office Hour. When clicking a prim and click-dragging it, the prim should not be moved, unless it's a physical prim in which case click-dragging it should indeed apply impulse to it and move it around. This issue causes people who click by mistake on a prim change its position, ruining buildings and prim-made objects and arrangements. | ||||||||
| Tags | No tags attached. | ||||||||
| Git Revision or version number | |||||||||
| Run Mode | |||||||||
| Physics Engine | ODE | ||||||||
| Environment | .NET / Windows32 | ||||||||
| Mono Version | |||||||||
| Viewer | |||||||||
| Attached Files | |||||||||
Notes |
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(0001499) mirceakitsune (reporter) 2008-04-13 14:51 |
Still happens in rev 4215. |
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(0001504) tglion (reporter) 2008-04-13 17:28 |
This is easy to solve: As proposal comment out only the following lines: (But I don't know the sense of NonPhysicalGrabMovement(), I don't need it) --- SceneObjectGroup.cs 2008-04-12 10:26:02.000000000 +0200 +++ OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs 2008-04-12 10:26:36.000000000 +0200 @@ -1299,12 +1299,12 @@ } else { - NonPhysicalGrabMovement(pos); + //NonPhysicalGrabMovement(pos); } } else { - NonPhysicalGrabMovement(pos); + //NonPhysicalGrabMovement(pos); } } } |
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(0001597) mirceakitsune (reporter) 2008-04-18 20:48 |
Currently resolved in one of the latest revs. Will reopen if it happens again. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2008-02-07 18:45 | mirceakitsune | New Issue | |
| 2008-02-07 18:45 | mirceakitsune | Environment | => .NET / Windows32 |
| 2008-02-07 18:45 | mirceakitsune | Physics Engine | => ODE |
| 2008-02-07 18:45 | mirceakitsune | SVN Revision | => 3328 |
| 2008-04-13 14:51 | mirceakitsune | Physics Engine | ODE => ODE |
| 2008-04-13 14:51 | mirceakitsune | Environment | .NET / Windows32 => .NET / Windows32 |
| 2008-04-13 14:51 | mirceakitsune | Note Added: 0001499 | |
| 2008-04-13 14:51 | mirceakitsune | Status | new => confirmed |
| 2008-04-13 17:28 | tglion | Note Added: 0001504 | |
| 2008-04-18 20:48 | mirceakitsune | Note Added: 0001597 | |
| 2008-04-18 20:48 | mirceakitsune | Status | confirmed => resolved |
| 2008-05-19 03:10 | nebadon | Status | resolved => closed |
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