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IDProjectCategoryView StatusDate SubmittedLast Update
0004516opensim[REGION] Scripting Enginepublic2010-01-14 14:262012-08-30 15:51
Reporterredman23 
Assigned Tojustincc 
PrioritynormalSeveritytweakReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Versionmaster (dev code) 
Target VersionFixed in Version 
Summary0004516: Particle Steam ???
Descriptioni have this Particle Stream Script...

generalParticleEmitterOn()
{
    llParticleSystem([
        PSYS_PART_FLAGS , 0
    //| PSYS_PART_BOUNCE_MASK //Bounce on object's z-axis
    | PSYS_PART_WIND_MASK //Particles are moved by wind
    | PSYS_PART_INTERP_COLOR_MASK //Colors fade from start to end
    | PSYS_PART_INTERP_SCALE_MASK //Scale fades from beginning to end
    | PSYS_PART_FOLLOW_SRC_MASK //Particles follow the emitter
    | PSYS_PART_FOLLOW_VELOCITY_MASK//Particles are created at the velocity of the emitter
    //| PSYS_PART_TARGET_POS_MASK //Particles follow the target
    | PSYS_PART_EMISSIVE_MASK //Particles are self-lit (glow)
    //| PSYS_PART_TARGET_LINEAR_MASK//Undocumented--Sends particles in straight line?
    ,
    
    //PSYS_SRC_TARGET_KEY , NULL_KEY,//The particles will head towards the specified key
    //Select one of the following for a pattern:
    //PSYS_SRC_PATTERN_DROP Particles start at emitter with no velocity
    //PSYS_SRC_PATTERN_EXPLODE Particles explode from the emitter
    //PSYS_SRC_PATTERN_ANGLE Particles are emitted in a 2-D angle
    //PSYS_SRC_PATTERN_ANGLE_CONE Particles are emitted in a 3-D cone
    //PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY Particles are emitted everywhere except for a 3-D cone
    
    PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_ANGLE_CONE
    
    ,PSYS_SRC_TEXTURE, "" //UUID of the desired particle texture, or inventory name
    ,PSYS_SRC_MAX_AGE, 0.0 //Time, in seconds, for particles to be emitted. 0 = forever
    ,PSYS_PART_MAX_AGE, 3.5 //Lifetime, in seconds, that a particle lasts
    ,PSYS_SRC_BURST_RATE, 0.1 //How long, in seconds, between each emission
    ,PSYS_SRC_BURST_PART_COUNT, 6 //Number of particles per emission
    ,PSYS_SRC_BURST_RADIUS, 10.0 //Radius of emission
    ,PSYS_SRC_BURST_SPEED_MIN, .1 //Minimum speed of an emitted particle
    ,PSYS_SRC_BURST_SPEED_MAX, .1 //Maximum speed of an emitted particle
    ,PSYS_SRC_ACCEL, <0,0,1> //Acceleration of particles each second
    ,PSYS_PART_START_COLOR, <240,240,240> //Starting RGB color
    ,PSYS_PART_END_COLOR, <50,50,50> //Ending RGB color, if INTERP_COLOR_MASK is on
    ,PSYS_PART_START_ALPHA, 0.8 //Starting transparency, 1 is opaque, 0 is transparent.
    ,PSYS_PART_END_ALPHA, 0.05 //Ending transparency
    ,PSYS_PART_START_SCALE, <.25,.25,.25> //Starting particle size
    ,PSYS_PART_END_SCALE, <1.5,1.5,1.5> //Ending particle size, if INTERP_SCALE_MASK is on
    ,PSYS_SRC_ANGLE_BEGIN, 300 * DEG_TO_RAD //Inner angle for ANGLE patterns
    ,PSYS_SRC_ANGLE_END, 150 * DEG_TO_RAD//Outer angle for ANGLE patterns
    ,PSYS_SRC_OMEGA, <0.2,0.2,0.2> //Rotation of ANGLE patterns, similar to llTargetOmega()
            ]);
}

generalParticleEmitterOff()
{
    llParticleSystem([]);
}

default
{
    state_entry()
    {
        generalParticleEmitterOn();
    }

    touch_start( integer num )
    {
        // uncomment the following line to allow this effect to be turned off
        //state off;
    }
}

state off
{
    state_entry()
    {
        generalParticleEmitterOff();
    }
    
    touch_start( integer num )
    {
        state default;
    }
}


on the floor is that lightly poofed but on 2000 meters gives that a big Steam

iam using the

OpemSim (Simname):show version
Version: OpenSim 0.6.8 (Post_Fixes) .119 (interface version 6)

Additional InformationI have a grid
Debian 5 is on the Root server
and my Particle Count is on maximum

TagsNo tags attached.
Git Revision or version numberr/11760
Run Mode Grid (1 Region per Sim)
Physics EngineBasicPhysics
EnvironmentMono / Linux64
Mono Version
Viewer
Attached Filesjpg file icon Rauch.jpg [^] (123,558 bytes) 2010-01-14 14:26

- Relationships

-  Notes
(0014773)
melanie (administrator)
2010-01-14 14:29

We may not be implementing all particle flags. Particles themselves are client side and can't differ between SL and OpenSim, but maybe we are not sending some of the information.
This bears investigation.
(0014777)
redman23 (reporter)
2010-01-14 15:47
edited on: 2010-01-14 15:50

in another grid i see a big Smoke and this is not SL ?
ist was the hypergrid.org

in this grid is this working....

there running on
show version
Version: OpenSim 0.6.8 (Post_Fixes)
git# dd5696e 2009-12-07 14:31:55 +0000 (interface version 6)

Same Viewer , same setting in the viewer ,.)

(0021980)
SignpostMarv (reporter)
2012-08-04 14:21

Just tested this on 374ebab, can't reproduce the bug.
(0022482)
justincc (administrator)
2012-08-29 23:25

Closed due to age and no feedback. Please open a new mantis if this is still a problem.
(0022491)
kcozens (manager)
2012-08-30 15:51
edited on: 2012-08-30 15:52

I have the same building rezzed in my Standalone test setup of OpenSimulator. I used to see the reported problem with the particle steam effect when I was still running the 0.6.9 version of OpenSim. I have been running 0.7 for some time now (currently git master e553e593) and the problem has been fixed. The script is generating a healthy amount of steam.


- Issue History
Date Modified Username Field Change
2010-01-14 14:26 redman23 New Issue
2010-01-14 14:26 redman23 File Added: Rauch.jpg
2010-01-14 14:26 redman23 Git Revision => r/11760
2010-01-14 14:26 redman23 SVN Revision => 0
2010-01-14 14:26 redman23 Run Mode => Grid (1 Region per Sim)
2010-01-14 14:26 redman23 Physics Engine => BasicPhysics
2010-01-14 14:26 redman23 Environment => Mono / Linux64
2010-01-14 14:26 redman23 Mono Version => 2.4.2
2010-01-14 14:29 melanie Note Added: 0014773
2010-01-14 15:47 redman23 Note Added: 0014777
2010-01-14 15:47 redman23 Note Edited: 0014777
2010-01-14 15:50 redman23 Note Edited: 0014777
2012-08-04 14:21 SignpostMarv Note Added: 0021980
2012-08-29 23:25 justincc Mono Version 2.4.2 =>
2012-08-29 23:25 justincc Note Added: 0022482
2012-08-29 23:25 justincc Status new => closed
2012-08-29 23:25 justincc Assigned To => justincc
2012-08-29 23:25 justincc Resolution open => fixed
2012-08-30 15:51 kcozens Note Added: 0022491
2012-08-30 15:52 kcozens Note Edited: 0022491 View Revisions


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