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IDProjectCategoryView StatusDate SubmittedLast Update
0004346opensim[REGION] Physics Enginespublic2009-11-03 16:132011-08-14 17:46
Reporteraduffy70 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusacknowledgedResolutionopen 
PlatformlinuxOSUbuntuOS Version8.10
Product Versionmaster (dev code) 
Target VersionFixed in Version 
Summary0004346: Bent knees when using basicphysics
DescriptionIn the ODE settings you can set av_capsule_tilted = false to work around the bent knee problem, but since it is an ODE setting it doesn't have any effect when using basicphysics.

(I know, I know, basicphysics is worthless and the real solution is to change to ODE, but my project has other issues with ODE right now and it would be nice to have a fallback.)
TagsNo tags attached.
Git Revision or version number8a73dc
Run ModeStandalone (1 Region)
Physics EngineBasicPhysics
Script Engine
EnvironmentMono / Linux32
Mono Version2.4.2
Viewer
Attached Files

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-  Notes
(0019557)
makopoppo (manager)
2011-08-14 17:46
edited on: 2011-08-14 17:48

This issue still there in OpenSim 0.7.2-dev.

I reproduced it by get my avatar climb up terrain.


- Issue History
Date Modified Username Field Change
2009-11-03 16:13 aduffy70 New Issue
2009-11-03 16:13 aduffy70 Git Revision => 8a73dc
2009-11-03 16:13 aduffy70 SVN Revision => 0
2009-11-03 16:13 aduffy70 Run Mode => Standalone (1 Region)
2009-11-03 16:13 aduffy70 Physics Engine => BasicPhysics
2009-11-03 16:13 aduffy70 Environment => Mono / Linux32
2009-11-03 16:13 aduffy70 Mono Version => 2.4.2
2011-08-14 17:46 makopoppo Note Added: 0019557
2011-08-14 17:46 makopoppo Status new => acknowledged
2011-08-14 17:48 makopoppo Note Edited: 0019557


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